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@ -183,6 +183,7 @@ void DrawLine3D(Vector3 startPos, Vector3 endPos, Color color) |
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} |
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// Draw a point in 3D space, actually a small line |
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// WARNING: OpenGL ES 2.0 does not support point mode drawing |
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void DrawPoint3D(Vector3 position, Color color) |
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{ |
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rlPushMatrix(); |
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@ -3779,6 +3780,7 @@ void DrawModelWiresEx(Model model, Vector3 position, Vector3 rotationAxis, float |
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} |
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// Draw a model points |
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// WARNING: OpenGL ES 2.0 does not support point mode drawing |
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void DrawModelPoints(Model model, Vector3 position, float scale, Color tint) |
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{ |
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rlEnablePointMode(); |
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@ -3787,10 +3789,11 @@ void DrawModelPoints(Model model, Vector3 position, float scale, Color tint) |
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DrawModel(model, position, scale, tint); |
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rlEnableBackfaceCulling(); |
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rlDisableWireMode(); |
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rlDisablePointMode(); |
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} |
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// Draw a model points |
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// WARNING: OpenGL ES 2.0 does not support point mode drawing |
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void DrawModelPointsEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint) |
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{ |
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rlEnablePointMode(); |
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@ -3799,7 +3802,7 @@ void DrawModelPointsEx(Model model, Vector3 position, Vector3 rotationAxis, floa |
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DrawModelEx(model, position, rotationAxis, rotationAngle, scale, tint); |
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rlEnableBackfaceCulling(); |
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rlDisableWireMode(); |
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rlDisablePointMode(); |
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} |
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// Draw a billboard |
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