diff --git a/examples/shapes/shapes_penrose_tile.c b/examples/shapes/shapes_penrose_tile.c index bf6b3baae..354ebb457 100644 --- a/examples/shapes/shapes_penrose_tile.c +++ b/examples/shapes/shapes_penrose_tile.c @@ -81,7 +81,7 @@ int main(void) PenroseLSystem ls = CreatePenroseLSystem(drawLength*(generations/(float)maxGenerations)); for (int i = 0; i < generations; i++) BuildProductionStep(&ls); - SetTargetFPS(120); // Set our game to run at 60 frames-per-second + SetTargetFPS(120); // Set our game to run at 120 frames-per-second //--------------------------------------------------------------------------------------- // Main game loop