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@ -2980,7 +2980,7 @@ bool IsGamepadButtonReleased(int gamepad, int button) |
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return released; |
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} |
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// Detect if a mouse button is NOT being pressed |
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// Detect if a gamepad button is NOT being pressed |
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bool IsGamepadButtonUp(int gamepad, int button) |
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{ |
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bool result = false; |
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