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Fix SetGamepadVibration() TRACELOG message (#4615)

pull/4617/head
Asdqwe vor 4 Monaten
committed von GitHub
Ursprung
Commit
99cb4cbc36
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden GPG-Schlüssel-ID: B5690EEEBB952194
5 geänderte Dateien mit 5 neuen und 5 gelöschten Zeilen
  1. +1
    -1
      src/platforms/rcore_android.c
  2. +1
    -1
      src/platforms/rcore_desktop_glfw.c
  3. +1
    -1
      src/platforms/rcore_desktop_rgfw.c
  4. +1
    -1
      src/platforms/rcore_drm.c
  5. +1
    -1
      src/platforms/rcore_template.c

+ 1
- 1
src/platforms/rcore_android.c Datei anzeigen

@ -627,7 +627,7 @@ int SetGamepadMappings(const char *mappings)
// Set gamepad vibration
void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
{
TRACELOG(LOG_WARNING, "GamepadSetVibration() not implemented on target platform");
TRACELOG(LOG_WARNING, "SetGamepadVibration() not implemented on target platform");
}
// Set mouse position XY

+ 1
- 1
src/platforms/rcore_desktop_glfw.c Datei anzeigen

@ -1088,7 +1088,7 @@ int SetGamepadMappings(const char *mappings)
// Set gamepad vibration
void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
{
TRACELOG(LOG_WARNING, "GamepadSetVibration() not available on target platform");
TRACELOG(LOG_WARNING, "SetGamepadVibration() not available on target platform");
}
// Set mouse position XY

+ 1
- 1
src/platforms/rcore_desktop_rgfw.c Datei anzeigen

@ -797,7 +797,7 @@ int SetGamepadMappings(const char *mappings)
// Set gamepad vibration
void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
{
TRACELOG(LOG_WARNING, "GamepadSetVibration() not available on target platform");
TRACELOG(LOG_WARNING, "SetGamepadVibration() not available on target platform");
}
// Set mouse position XY

+ 1
- 1
src/platforms/rcore_drm.c Datei anzeigen

@ -622,7 +622,7 @@ int SetGamepadMappings(const char *mappings)
// Set gamepad vibration
void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
{
TRACELOG(LOG_WARNING, "GamepadSetVibration() not implemented on target platform");
TRACELOG(LOG_WARNING, "SetGamepadVibration() not implemented on target platform");
}
// Set mouse position XY

+ 1
- 1
src/platforms/rcore_template.c Datei anzeigen

@ -384,7 +384,7 @@ int SetGamepadMappings(const char *mappings)
// Set gamepad vibration
void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
{
TRACELOG(LOG_WARNING, "GamepadSetVibration() not implemented on target platform");
TRACELOG(LOG_WARNING, "SetGamepadVibration() not implemented on target platform");
}
// Set mouse position XY

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