瀏覽代碼

Corrected issue #992

pull/995/head
Ray 6 年之前
父節點
當前提交
9b6227688f
共有 1 個檔案被更改,包括 4 行新增4 行删除
  1. +4
    -4
      src/models.c

+ 4
- 4
src/models.c 查看文件

@ -2389,10 +2389,10 @@ void DrawModelEx(Model model, Vector3 position, Vector3 rotationAxis, float rota
Color color = model.materials[model.meshMaterial[i]].maps[MAP_DIFFUSE].color; Color color = model.materials[model.meshMaterial[i]].maps[MAP_DIFFUSE].color;
Color colorTint = WHITE; Color colorTint = WHITE;
colorTint.r = ((color.r/i">255)*(tint.r/i">255))*255;
colorTint.g = ((color.g/i">255)*(tint.g/i">255))*255;
colorTint.b = ((color.b/i">255)*(tint.b/i">255))*255;
colorTint.a = ((color.a/i">255)*(tint.a/i">255))*255;
colorTint.r = ((p">(float)color.r/f">255.0)*(p">(float)tint.r/f">255.0))*255;
colorTint.g = ((p">(float)color.g/f">255.0)*(p">(float)tint.g/f">255.0))*255;
colorTint.b = ((p">(float)color.b/f">255.0)*(p">(float)tint.b/f">255.0))*255;
colorTint.a = ((p">(float)color.a/f">255.0)*(p">(float)tint.a/f">255.0))*255;
model.materials[model.meshMaterial[i]].maps[MAP_DIFFUSE].color = colorTint; model.materials[model.meshMaterial[i]].maps[MAP_DIFFUSE].color = colorTint;
rlDrawMesh(model.meshes[i], model.materials[model.meshMaterial[i]], model.transform); rlDrawMesh(model.meshes[i], model.materials[model.meshMaterial[i]], model.transform);

Loading…
取消
儲存