|
|
@ -693,29 +693,6 @@ void DrawGrid(int slices, float spacing) |
|
|
|
rlEnd(); |
|
|
|
} |
|
|
|
|
|
|
|
// Draw gizmo |
|
|
|
void DrawGizmo(Vector3 position) |
|
|
|
{ |
|
|
|
// NOTE: RGB = XYZ |
|
|
|
float length = 1.0f; |
|
|
|
|
|
|
|
rlPushMatrix(); |
|
|
|
rlTranslatef(position.x, position.y, position.z); |
|
|
|
rlScalef(length, length, length); |
|
|
|
|
|
|
|
rlBegin(RL_LINES); |
|
|
|
rlColor3f(1.0f, 0.0f, 0.0f); rlVertex3f(0.0f, 0.0f, 0.0f); |
|
|
|
rlColor3f(1.0f, 0.0f, 0.0f); rlVertex3f(1.0f, 0.0f, 0.0f); |
|
|
|
|
|
|
|
rlColor3f(0.0f, 1.0f, 0.0f); rlVertex3f(0.0f, 0.0f, 0.0f); |
|
|
|
rlColor3f(0.0f, 1.0f, 0.0f); rlVertex3f(0.0f, 1.0f, 0.0f); |
|
|
|
|
|
|
|
rlColor3f(0.0f, 0.0f, 1.0f); rlVertex3f(0.0f, 0.0f, 0.0f); |
|
|
|
rlColor3f(0.0f, 0.0f, 1.0f); rlVertex3f(0.0f, 0.0f, 1.0f); |
|
|
|
rlEnd(); |
|
|
|
rlPopMatrix(); |
|
|
|
} |
|
|
|
|
|
|
|
// Load model from files (mesh and material) |
|
|
|
Model LoadModel(const char *fileName) |
|
|
|
{ |
|
|
|