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<!doctype html> |
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<html lang="en-us"> |
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<head> |
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<meta charset="utf-8"> |
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> |
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<title>raylib HTML5 GAME</title> |
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<meta name="title" content="raylib HTML5 GAME"> |
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<meta name="description" content="New HTML5 videogame, developed using raylib videogames library"> |
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<meta name="keywords" content="raylib, games, html5, programming, C, C++, library, learn, videogames"> |
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<meta name="viewport" content="width=device-width"> |
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<!-- Facebook metatags for sharing --> |
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<meta property="og:title" content="raylib HTML5 GAME"> |
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<meta property="og:image:type" content="image/png"> |
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<meta property="og:image" content="http://www.raylib.com/img/raylib_logo.png"> |
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<meta property="og:image" content="http://www.raylib.com/img/raylib_logo.png"> |
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<meta property="og:url" content="http://www.raylib.com/games"> |
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<meta property="og:site_name" content="raylib.com"> |
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<meta property="og:description" content="New hmtl5 videogame, developed using raylib videogames library"> |
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<meta name="twitter:card" content="summary"> |
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<meta name="twitter:site" content="@emegemegames"> |
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<meta name="twitter:title" content="raylib HTML5 GAME"> |
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<meta name="twitter:description" content="New HTML5 videogame, developed using raylib videogames library"> |
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<meta name="twitter:image" content="http://www.raylib.com/img/raylib_logo.png"> |
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<meta name="twitter:url" content="http://www.raylib.com/img/raylib_logo.png"> |
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<!--<link rel="stylesheet" href="./Koala Seasons by emegeme_files/main.css">--> |
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<link rel="shortcut icon" href="http://www.raylib.com/favicon.ico"> |
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<style> |
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body { |
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font-family: arial; |
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margin: 0; |
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padding: none; |
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} |
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#header_part { |
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width: 100%; |
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height: 80px; |
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background-color: #888888; |
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} |
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#logo { |
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width:64px; |
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height:64px; |
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float:left; |
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position:relative; |
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margin:10px; |
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background-image:url(http://www.raylib.com/img/raylib_logo64x64.png); |
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} |
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.emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; } |
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div.emscripten { text-align: center; } |
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div.emscripten_border { border: 1px solid black; } |
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/* the canvas *must not* have any border or padding, or mouse coords will be wrong */ |
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canvas.emscripten { border: 0px none; } |
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#emscripten_logo { |
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display: inline-block; |
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margin: 0; |
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} |
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.spinner { |
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height: 30px; |
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width: 30px; |
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margin: 0; |
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margin-top: 20px; |
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margin-left: 20px; |
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display: inline-block; |
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vertical-align: top; |
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-webkit-animation: rotation .8s linear infinite; |
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-moz-animation: rotation .8s linear infinite; |
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-o-animation: rotation .8s linear infinite; |
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animation: rotation 0.8s linear infinite; |
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border-left: 5px solid black; |
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border-right: 5px solid black; |
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border-bottom: 5px solid black; |
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border-top: 5px solid red; |
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border-radius: 100%; |
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background-color: rgb(245, 245, 245); |
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} |
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@-webkit-keyframes rotation { |
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from {-webkit-transform: rotate(0deg);} |
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to {-webkit-transform: rotate(360deg);} |
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} |
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@-moz-keyframes rotation { |
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from {-moz-transform: rotate(0deg);} |
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to {-moz-transform: rotate(360deg);} |
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} |
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@-o-keyframes rotation { |
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from {-o-transform: rotate(0deg);} |
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to {-o-transform: rotate(360deg);} |
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} |
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@keyframes rotation { |
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from {transform: rotate(0deg);} |
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to {transform: rotate(360deg);} |
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} |
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#status { |
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display: inline-block; |
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vertical-align: top; |
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margin-top: 30px; |
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margin-left: 20px; |
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font-weight: bold; |
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color: rgb(40, 40, 40); |
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} |
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#progress { |
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height: 20px; |
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width: 30px; |
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} |
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#controls { |
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display: inline-block; |
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float: right; |
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vertical-align: top; |
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margin-top: 30px; |
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margin-right: 20px; |
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} |
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#output { |
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width: 100%; |
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height: 140px; |
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margin: 0 auto; |
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margin-top: 10px; |
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display: block; |
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background-color: black; |
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color: rgb(37, 174, 38); |
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font-family: 'Lucida Console', Monaco, monospace; |
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outline: none; |
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} |
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</style> |
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</head> |
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<body> |
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<div id="header_part"> |
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<a id="logo" href="http://www.raylib.com"></a> |
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<div class="spinner" id='spinner'></div> |
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<div class="emscripten" id="status">Downloading...</div> |
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<span id='controls'> |
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<span><input type="button" value="Fullscreen" onclick="Module.requestFullScreen(false, false)"></span> |
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</span> |
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<div class="emscripten"> |
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<progress value="0" max="100" id="progress" hidden=1></progress> |
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</div> |
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</div> |
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<div class="emscripten_border"> |
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<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()"></canvas> |
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</div> |
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<textarea id="output" rows="8"></textarea> |
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<script type='text/javascript'> |
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var statusElement = document.getElementById('status'); |
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var progressElement = document.getElementById('progress'); |
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var spinnerElement = document.getElementById('spinner'); |
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var Module = { |
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preRun: [], |
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postRun: [], |
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print: (function() { |
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var element = document.getElementById('output'); |
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if (element) element.value = ''; // clear browser cache |
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return function(text) { |
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if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' '); |
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// These replacements are necessary if you render to raw HTML |
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//text = text.replace(/&/g, "&"); |
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//text = text.replace(/</g, "<"); |
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//text = text.replace(/>/g, ">"); |
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//text = text.replace('\n', '<br>', 'g'); |
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console.log(text); |
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if (element) { |
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element.value += text + "\n"; |
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element.scrollTop = element.scrollHeight; // focus on bottom |
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} |
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}; |
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})(), |
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printErr: function(text) { |
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if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' '); |
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if (0) { // XXX disabled for safety typeof dump == 'function') { |
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dump(text + '\n'); // fast, straight to the real console |
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} else { |
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console.error(text); |
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} |
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}, |
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canvas: (function() { |
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var canvas = document.getElementById('canvas'); |
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// As a default initial behavior, pop up an alert when webgl context is lost. To make your |
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// application robust, you may want to override this behavior before shipping! |
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// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2 |
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canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false); |
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return canvas; |
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})(), |
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setStatus: function(text) { |
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if (!Module.setStatus.last) Module.setStatus.last = { time: Date.now(), text: '' }; |
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if (text === Module.setStatus.text) return; |
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var m = text.match(/([^(]+)\((\d+(\.\d+)?)\/(\d+)\)/); |
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var now = Date.now(); |
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if (m && now - Date.now() < 30) return; // if this is a progress update, skip it if too soon |
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if (m) { |
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text = m[1]; |
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progressElement.value = parseInt(m[2])*100; |
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progressElement.max = parseInt(m[4])*100; |
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progressElement.hidden = false; |
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spinnerElement.hidden = false; |
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} else { |
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progressElement.value = null; |
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progressElement.max = null; |
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progressElement.hidden = true; |
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if (!text) spinnerElement.style.display = 'none'; |
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} |
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statusElement.innerHTML = text; |
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}, |
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totalDependencies: 0, |
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monitorRunDependencies: function(left) { |
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this.totalDependencies = Math.max(this.totalDependencies, left); |
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Module.setStatus(left ? 'Preparing... (' + (this.totalDependencies-left) + '/' + this.totalDependencies + ')' : 'All downloads complete.'); |
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} |
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}; |
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Module.setStatus('Downloading...'); |
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window.onerror = function(event) { |
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// TODO: do not warn on ok events like simulating an infinite loop or exitStatus |
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Module.setStatus('Exception thrown, see JavaScript console'); |
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spinnerElement.style.display = 'none'; |
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Module.setStatus = function(text) { |
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if (text) Module.printErr('[post-exception status] ' + text); |
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}; |
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}; |
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</script> |
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{{{ SCRIPT }}} |
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</body> |
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</html> |