| @ -0,0 +1,239 @@ | |||
| <!doctype html> | |||
| <html lang="en-us"> | |||
| <head> | |||
| <meta charset="utf-8"> | |||
| <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> | |||
| <title>raylib HTML5 GAME</title> | |||
| <meta name="title" content="raylib HTML5 GAME"> | |||
| <meta name="description" content="New HTML5 videogame, developed using raylib videogames library"> | |||
| <meta name="keywords" content="raylib, games, html5, programming, C, C++, library, learn, videogames"> | |||
| <meta name="viewport" content="width=device-width"> | |||
| <!-- Facebook metatags for sharing --> | |||
| <meta property="og:title" content="raylib HTML5 GAME"> | |||
| <meta property="og:image:type" content="image/png"> | |||
| <meta property="og:image" content="http://www.raylib.com/img/raylib_logo.png"> | |||
| <meta property="og:image" content="http://www.raylib.com/img/raylib_logo.png"> | |||
| <meta property="og:url" content="http://www.raylib.com/games"> | |||
| <meta property="og:site_name" content="raylib.com"> | |||
| <meta property="og:description" content="New hmtl5 videogame, developed using raylib videogames library"> | |||
| <meta name="twitter:card" content="summary"> | |||
| <meta name="twitter:site" content="@emegemegames"> | |||
| <meta name="twitter:title" content="raylib HTML5 GAME"> | |||
| <meta name="twitter:description" content="New HTML5 videogame, developed using raylib videogames library"> | |||
| <meta name="twitter:image" content="http://www.raylib.com/img/raylib_logo.png"> | |||
| <meta name="twitter:url" content="http://www.raylib.com/img/raylib_logo.png"> | |||
| <!--<link rel="stylesheet" href="./Koala Seasons by emegeme_files/main.css">--> | |||
| <link rel="shortcut icon" href="http://www.raylib.com/favicon.ico"> | |||
| <style> | |||
| body { | |||
| font-family: arial; | |||
| margin: 0; | |||
| padding: none; | |||
| } | |||
| #header_part { | |||
| width: 100%; | |||
| height: 80px; | |||
| background-color: #888888; | |||
| } | |||
| #logo { | |||
| width:64px; | |||
| height:64px; | |||
| float:left; | |||
| position:relative; | |||
| margin:10px; | |||
| background-image:url(http://www.raylib.com/img/raylib_logo64x64.png); | |||
| } | |||
| .emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; } | |||
| div.emscripten { text-align: center; } | |||
| div.emscripten_border { border: 1px solid black; } | |||
| /* the canvas *must not* have any border or padding, or mouse coords will be wrong */ | |||
| canvas.emscripten { border: 0px none; } | |||
| #emscripten_logo { | |||
| display: inline-block; | |||
| margin: 0; | |||
| } | |||
| .spinner { | |||
| height: 30px; | |||
| width: 30px; | |||
| margin: 0; | |||
| margin-top: 20px; | |||
| margin-left: 20px; | |||
| display: inline-block; | |||
| vertical-align: top; | |||
| -webkit-animation: rotation .8s linear infinite; | |||
| -moz-animation: rotation .8s linear infinite; | |||
| -o-animation: rotation .8s linear infinite; | |||
| animation: rotation 0.8s linear infinite; | |||
| border-left: 5px solid black; | |||
| border-right: 5px solid black; | |||
| border-bottom: 5px solid black; | |||
| border-top: 5px solid red; | |||
| border-radius: 100%; | |||
| background-color: rgb(245, 245, 245); | |||
| } | |||
| @-webkit-keyframes rotation { | |||
| from {-webkit-transform: rotate(0deg);} | |||
| to {-webkit-transform: rotate(360deg);} | |||
| } | |||
| @-moz-keyframes rotation { | |||
| from {-moz-transform: rotate(0deg);} | |||
| to {-moz-transform: rotate(360deg);} | |||
| } | |||
| @-o-keyframes rotation { | |||
| from {-o-transform: rotate(0deg);} | |||
| to {-o-transform: rotate(360deg);} | |||
| } | |||
| @keyframes rotation { | |||
| from {transform: rotate(0deg);} | |||
| to {transform: rotate(360deg);} | |||
| } | |||
| #status { | |||
| display: inline-block; | |||
| vertical-align: top; | |||
| margin-top: 30px; | |||
| margin-left: 20px; | |||
| font-weight: bold; | |||
| color: rgb(40, 40, 40); | |||
| } | |||
| #progress { | |||
| height: 20px; | |||
| width: 30px; | |||
| } | |||
| #controls { | |||
| display: inline-block; | |||
| float: right; | |||
| vertical-align: top; | |||
| margin-top: 30px; | |||
| margin-right: 20px; | |||
| } | |||
| #output { | |||
| width: 100%; | |||
| height: 140px; | |||
| margin: 0 auto; | |||
| margin-top: 10px; | |||
| display: block; | |||
| background-color: black; | |||
| color: rgb(37, 174, 38); | |||
| font-family: 'Lucida Console', Monaco, monospace; | |||
| outline: none; | |||
| } | |||
| </style> | |||
| </head> | |||
| <body> | |||
| <div id="header_part"> | |||
| <a id="logo" href="http://www.raylib.com"></a> | |||
| <div class="spinner" id='spinner'></div> | |||
| <div class="emscripten" id="status">Downloading...</div> | |||
| <span id='controls'> | |||
| <span><input type="button" value="Fullscreen" onclick="Module.requestFullScreen(false, false)"></span> | |||
| </span> | |||
| <div class="emscripten"> | |||
| <progress value="0" max="100" id="progress" hidden=1></progress> | |||
| </div> | |||
| </div> | |||
| <div class="emscripten_border"> | |||
| <canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()"></canvas> | |||
| </div> | |||
| <textarea id="output" rows="8"></textarea> | |||
| <script type='text/javascript'> | |||
| var statusElement = document.getElementById('status'); | |||
| var progressElement = document.getElementById('progress'); | |||
| var spinnerElement = document.getElementById('spinner'); | |||
| var Module = { | |||
| preRun: [], | |||
| postRun: [], | |||
| print: (function() { | |||
| var element = document.getElementById('output'); | |||
| if (element) element.value = ''; // clear browser cache | |||
| return function(text) { | |||
| if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' '); | |||
| // These replacements are necessary if you render to raw HTML | |||
| //text = text.replace(/&/g, "&"); | |||
| //text = text.replace(/</g, "<"); | |||
| //text = text.replace(/>/g, ">"); | |||
| //text = text.replace('\n', '<br>', 'g'); | |||
| console.log(text); | |||
| if (element) { | |||
| element.value += text + "\n"; | |||
| element.scrollTop = element.scrollHeight; // focus on bottom | |||
| } | |||
| }; | |||
| })(), | |||
| printErr: function(text) { | |||
| if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' '); | |||
| if (0) { // XXX disabled for safety typeof dump == 'function') { | |||
| dump(text + '\n'); // fast, straight to the real console | |||
| } else { | |||
| console.error(text); | |||
| } | |||
| }, | |||
| canvas: (function() { | |||
| var canvas = document.getElementById('canvas'); | |||
| // As a default initial behavior, pop up an alert when webgl context is lost. To make your | |||
| // application robust, you may want to override this behavior before shipping! | |||
| // See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2 | |||
| canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false); | |||
| return canvas; | |||
| })(), | |||
| setStatus: function(text) { | |||
| if (!Module.setStatus.last) Module.setStatus.last = { time: Date.now(), text: '' }; | |||
| if (text === Module.setStatus.text) return; | |||
| var m = text.match(/([^(]+)\((\d+(\.\d+)?)\/(\d+)\)/); | |||
| var now = Date.now(); | |||
| if (m && now - Date.now() < 30) return; // if this is a progress update, skip it if too soon | |||
| if (m) { | |||
| text = m[1]; | |||
| progressElement.value = parseInt(m[2])*100; | |||
| progressElement.max = parseInt(m[4])*100; | |||
| progressElement.hidden = false; | |||
| spinnerElement.hidden = false; | |||
| } else { | |||
| progressElement.value = null; | |||
| progressElement.max = null; | |||
| progressElement.hidden = true; | |||
| if (!text) spinnerElement.style.display = 'none'; | |||
| } | |||
| statusElement.innerHTML = text; | |||
| }, | |||
| totalDependencies: 0, | |||
| monitorRunDependencies: function(left) { | |||
| this.totalDependencies = Math.max(this.totalDependencies, left); | |||
| Module.setStatus(left ? 'Preparing... (' + (this.totalDependencies-left) + '/' + this.totalDependencies + ')' : 'All downloads complete.'); | |||
| } | |||
| }; | |||
| Module.setStatus('Downloading...'); | |||
| window.onerror = function(event) { | |||
| // TODO: do not warn on ok events like simulating an infinite loop or exitStatus | |||
| Module.setStatus('Exception thrown, see JavaScript console'); | |||
| spinnerElement.style.display = 'none'; | |||
| Module.setStatus = function(text) { | |||
| if (text) Module.printErr('[post-exception status] ' + text); | |||
| }; | |||
| }; | |||
| </script> | |||
| {{{ SCRIPT }}} | |||
| </body> | |||
| </html> | |||