diff --git a/src/shapes.c b/src/shapes.c index 3b4be071..65e3621b 100644 --- a/src/shapes.c +++ b/src/shapes.c @@ -412,6 +412,7 @@ bool CheckCollisionCircleRec(Vector2 center, float radius, Rectangle rec) } // Get collision rectangle for two rectangles collision +// TODO: Depending on rec1 and rec2 order, it fails -> Review! Rectangle GetCollisionRec(Rectangle rec1, Rectangle rec2) { Rectangle retRec = { 0, 0, 0, 0 };