Parcourir la source

Update CONTRIBUTING.md + FAQ.md: small misprints (#4553)

* Update CONTRIBUTING.md: small misprint

* Update FAQ.md: small misprint
pull/4561/head
Mossieur-Patate il y a 2 semaines
committed by GitHub
Parent
révision
9d318a6fbf
Aucune clé connue n'a été trouvée dans la base pour cette signature ID de la clé GPG: B5690EEEBB952194
2 fichiers modifiés avec 2 ajouts et 2 suppressions
  1. +1
    -1
      CONTRIBUTING.md
  2. +1
    -1
      FAQ.md

+ 1
- 1
CONTRIBUTING.md Voir le fichier

@ -54,7 +54,7 @@ To open new issues for raylib (bug, enhancement, discussion...), just try to fol
- If applicable, attach some screenshot of the issue and a .zip file with the code sample and required resources.
- On issue description, add a brackets tag about the raylib module that relates to this issue.
If don't know which module, just report the issue, I will review it.
- You can check other issues to see how is being done!
- You can check other issues to see how it's being done!
### Sending a Pull-Request

+ 1
- 1
FAQ.md Voir le fichier

@ -90,7 +90,7 @@ I personally consider raylib a graphics library with some high-level features ra
### What does raylib provide that other engines or libraries don't?
I would say "simplicity" and "enjoyment" at a really low level of coding but actually is up to the user to discover it, to try it and to see if it fits their needs. raylib is not good for everyone but it's worth a try.
I would say "simplicity" and "enjoyment" at a really low level of coding but actually it is up to the user to discover it, to try it and to see if it fits their needs. raylib is not good for everyone but it's worth a try.
### How does raylib compare to Unity/Unreal/Godot?

Chargement…
Annuler
Enregistrer