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Added preprocessor macros for GIF

pull/972/head
Ray преди 6 години
родител
ревизия
9d53e07883
променени са 1 файла, в които са добавени 4 реда и са изтрити 3 реда
  1. +4
    -3
      src/textures.c

+ 4
- 3
src/textures.c Целия файл

@ -161,9 +161,9 @@
//----------------------------------------------------------------------------------
// Module specific Functions Declaration
//----------------------------------------------------------------------------------
#if defined(SUPPORT_FILEFORMAT_GIF)
static Image LoadAnimatedGIF(const char *fileName, int *frames, int **delays); // Load animated GIF file
#endif
#if defined(SUPPORT_FILEFORMAT_DDS)
static Image LoadDDS(const char *fileName); // Load DDS file
#endif
@ -2963,7 +2963,7 @@ void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle destR
//----------------------------------------------------------------------------------
// Module specific Functions Definition
//----------------------------------------------------------------------------------
#if defined(SUPPORT_FILEFORMAT_GIF)
// Load animated GIF data
// - Image.data buffer includes all frames: [image#0][image#1][image#2][...]
// - Number of frames is returned through 'frames' parameter
@ -3001,6 +3001,7 @@ static Image LoadAnimatedGIF(const char *fileName, int *frames, int **delays)
return image;
}
#endif
#if defined(SUPPORT_FILEFORMAT_DDS)
// Loading DDS image data (compressed or uncompressed)

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