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@ -2671,7 +2671,17 @@ bool IsVrDeviceReady(void) |
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// Enable/Disable VR experience (device or simulator) |
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void ToggleVrMode(void) |
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{ |
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vrEnabled = !vrEnabled; |
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if (vrDeviceReady || vrSimulator) vrEnabled = !vrEnabled; |
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else vrEnabled = false; |
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if (!vrEnabled) |
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{ |
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// Reset viewport and default projection-modelview matrices |
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rlViewport(0, 0, GetScreenWidth(), GetScreenHeight()); |
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projection = MatrixOrtho(0, GetScreenWidth(), GetScreenHeight(), 0, 0.0f, 1.0f); |
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MatrixTranspose(&projection); |
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modelview = MatrixIdentity(); |
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} |
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} |
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// Update VR tracking (position and orientation) |
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@ -3745,12 +3755,12 @@ static void SetStereoConfig(VrDeviceInfo hmd) |
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// Set internal projection and modelview matrix depending on eyes tracking data |
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static void SetStereoView(int eye, Matrix matProjection, Matrix matModelView) |
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{ |
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{ |
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if (vrEnabled) |
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{ |
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Matrix eyeProjection = matProjection; |
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Matrix eyeModelView = matModelView; |
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#if defined(RLGL_OCULUS_SUPPORT) |
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if (vrDeviceReady) |
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{ |
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