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@ -1039,8 +1039,8 @@ void PlaySoundMulti(Sound sound) |
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AUDIO.MultiChannel.channels[index] = AUDIO.MultiChannel.poolCounter; |
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AUDIO.MultiChannel.poolCounter++; |
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AUDIO.MultiChannel.pool[index]->volume = sound.stream.buffer->volume; |
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AUDIO.MultiChannel.pool[index]->pitch = sound.stream.buffer->pitch; |
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SetAudioBufferVolume(AUDIO.MultiChannel.pool[index], sound.stream.buffer->volume); |
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SetAudioBufferPitch(AUDIO.MultiChannel.pool[index], sound.stream.buffer->pitch); |
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AUDIO.MultiChannel.pool[index]->looping = sound.stream.buffer->looping; |
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AUDIO.MultiChannel.pool[index]->usage = sound.stream.buffer->usage; |
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AUDIO.MultiChannel.pool[index]->isSubBufferProcessed[0] = false; |
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