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Update rlgl.h
pull/5282/head
Ray
1 week ago
parent
601ff4f02e
commit
9ed785c2e1
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src/rlgl.h
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src/rlgl.h
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@ -4278,7 +4278,7 @@ unsigned int rlCompileShader(const char *shaderCode, int type)
/
/
Unload
object
allocated
by
glCreateShader
(
)
,
/
/
despite
failing
in
the
compilation
process
glDeleteShader
(
shaderId
)
;
shader
=
0
;
shader
Id
=
0
;
}
else
{
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