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@ -1,6 +1,6 @@ |
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/******************************************************************************************* |
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* |
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* raylib [textures] example - Image loading and texture creation |
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* raylib [textures] example - image kernel convolution |
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* |
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* Example complexity rating: [★★★★] 4/4 |
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* |
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@ -20,19 +20,13 @@ |
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#include "raylib.h" |
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//------------------------------------------------------------------------------------ |
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// Program main entry point |
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// Module functions declaration |
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//------------------------------------------------------------------------------------ |
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void NormalizeKernel(float *kernel, int size) |
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{ |
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float sum = 0.0f; |
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for (int i = 0; i < size; i++) sum += kernel[i]; |
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if (sum != 0.0f) |
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{ |
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for (int i = 0; i < size; i++) kernel[i] /= sum; |
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} |
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} |
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void NormalizeKernel(float *kernel, int size); |
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//------------------------------------------------------------------------------------ |
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// Program main entry point |
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//------------------------------------------------------------------------------------ |
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int main(void) |
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{ |
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// Initialization |
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@ -41,23 +35,26 @@ int main(void) |
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const int screenHeight = 450; |
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InitWindow(screenWidth, screenHeight, "raylib [textures] example - image convolution"); |
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Image image = LoadImage("resources/cat.png"); // Loaded in CPU memory (RAM) |
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float gaussiankernel[] = { |
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Image image = LoadImage("resources/cat.png"); // Loaded in CPU memory (RAM) |
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float gaussiankernel[] = { |
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1.0f, 2.0f, 1.0f, |
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2.0f, 4.0f, 2.0f, |
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1.0f, 2.0f, 1.0f }; |
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1.0f, 2.0f, 1.0f |
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}; |
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float sobelkernel[] = { |
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1.0f, 0.0f, -1.0f, |
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2.0f, 0.0f, -2.0f, |
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1.0f, 0.0f, -1.0f }; |
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1.0f, 0.0f, -1.0f |
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}; |
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float sharpenkernel[] = { |
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0.0f, -1.0f, 0.0f, |
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-1.0f, 5.0f, -1.0f, |
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0.0f, -1.0f, 0.0f }; |
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0.0f, -1.0f, 0.0f |
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}; |
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NormalizeKernel(gaussiankernel, 9); |
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NormalizeKernel(sharpenkernel, 9); |
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@ -65,12 +62,12 @@ int main(void) |
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Image catSharpend = ImageCopy(image); |
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ImageKernelConvolution(&catSharpend, sharpenkernel, 9); |
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Image catSobel = ImageCopy(image); |
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ImageKernelConvolution(&catSobel, sobelkernel, 9); |
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Image catGaussian = ImageCopy(image); |
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for (int i = 0; i < 6; i++) |
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{ |
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ImageKernelConvolution(&catGaussian, gaussiankernel, 9); |
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@ -80,14 +77,14 @@ int main(void) |
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ImageCrop(&catGaussian, (Rectangle){ 0, 0, (float)200, (float)450 }); |
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ImageCrop(&catSobel, (Rectangle){ 0, 0, (float)200, (float)450 }); |
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ImageCrop(&catSharpend, (Rectangle){ 0, 0, (float)200, (float)450 }); |
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// Images converted to texture, GPU memory (VRAM) |
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Texture2D texture = LoadTextureFromImage(image); |
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Texture2D catSharpendTexture = LoadTextureFromImage(catSharpend); |
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Texture2D catSobelTexture = LoadTextureFromImage(catSobel); |
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Texture2D catGaussianTexture = LoadTextureFromImage(catGaussian); |
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// Once images have been converted to texture and uploaded to VRAM, |
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// Once images have been converted to texture and uploaded to VRAM, |
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// they can be unloaded from RAM |
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UnloadImage(image); |
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UnloadImage(catGaussian); |
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@ -132,3 +129,17 @@ int main(void) |
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return 0; |
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} |
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//------------------------------------------------------------------------------------ |
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// Module functions definition |
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//------------------------------------------------------------------------------------ |
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static void NormalizeKernel(float *kernel, int size) |
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{ |
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float sum = 0.0f; |
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for (int i = 0; i < size; i++) sum += kernel[i]; |
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if (sum != 0.0f) |
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{ |
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for (int i = 0; i < size; i++) kernel[i] /= sum; |
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} |
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} |