From 9f54a69cec1e6d2927e1998e75e316ce133e4669 Mon Sep 17 00:00:00 2001 From: Rafael Sachetto Date: Fri, 8 Mar 2019 15:06:17 -0300 Subject: [PATCH] Adding DrawCubeWiresV for convenience --- src/models.c | 6 ++++++ src/raylib.h | 1 + 2 files changed, 7 insertions(+) diff --git a/src/models.c b/src/models.c index b261f58d..a5dbf5e7 100644 --- a/src/models.c +++ b/src/models.c @@ -285,6 +285,12 @@ void DrawCubeWires(Vector3 position, float width, float height, float length, Co rlPopMatrix(); } +// Draw cube wires (vector version) +void DrawCubeWiresV(Vector3 position, Vector3 size, Color color) +{ + DrawCubeWires(position, size.x, size.y, size.z, color); +} + // Draw cube // NOTE: Cube position is the center position void DrawCubeTexture(Texture2D texture, Vector3 position, float width, float height, float length, Color color) diff --git a/src/raylib.h b/src/raylib.h index cc461204..ccdb4aab 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -1207,6 +1207,7 @@ RLAPI void DrawCircle3D(Vector3 center, float radius, Vector3 rotationAxis, floa RLAPI void DrawCube(Vector3 position, float width, float height, float length, Color color); // Draw cube RLAPI void DrawCubeV(Vector3 position, Vector3 size, Color color); // Draw cube (Vector version) RLAPI void DrawCubeWires(Vector3 position, float width, float height, float length, Color color); // Draw cube wires +RLAPI void DrawCubeWiresV(Vector3 position, Vector3 size, Color color); // Draw cube wires (Vector version) RLAPI void DrawCubeTexture(Texture2D texture, Vector3 position, float width, float height, float length, Color color); // Draw cube textured RLAPI void DrawSphere(Vector3 centerPos, float radius, Color color); // Draw sphere RLAPI void DrawSphereEx(Vector3 centerPos, float radius, int rings, int slices, Color color); // Draw sphere with extended parameters