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Supress most warnings on rmodels.c (#2029)

* Supress most warnings on rmodels.c

NOTE: unused symbols have been deleted and the following report will show in what location they were previously.

Unused symbols:
- ArrayInt - vox_loader.h: line 84
- initArrayInt - vox_loader.h: line 168
- insertArrayInt - vox_loader.h: line 175
- freeArrayInt - vox_loader.h: line 186
- offsetX, offsetY, offsetZ - vox_loader.h: line 610
- chunkTotalChildSize - vox_loader.h: line 623

Other warnings:
- initialization discards 'const' qualifier - vox_loader.h: line 572
- incompatible types for VoxVector3 and Vector3 - rmodels.c: line 5748
- incompatible types for VoxColor and Color - rmodels: line 5749

* Remove ToVector3 and ToColor functions and assign values directly
pull/2030/head
Laurentino Luna 3 years ago
committed by GitHub
parent
commit
9fce26bb06
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 15 additions and 43 deletions
  1. +3
    -41
      src/external/vox_loader.h
  2. +12
    -2
      src/rmodels.c

+ 3
- 41
src/external/vox_loader.h View File

@ -42,6 +42,7 @@ revision history:
Removed Raylib dependencies
Changed Vox_LoadFileName to Vox_LoadFromMemory
1.02 (2021-09-10) @raysan5: Reviewed some formating
1.03 (2021-10-02) @catmanl: Reduce warnings on gcc
*/
@ -80,11 +81,6 @@ typedef struct {
float x, y, z;
} VoxVector3;
typedef struct {
int* array;
int used, size;
} ArrayInt;
typedef struct {
VoxVector3* array;
int used, size;
@ -142,7 +138,7 @@ extern "C" { // Prevents name mangling of functions
#endif
// Functions
int Vox_LoadFromMemory(">const unsigned char* pvoxData, unsigned int voxDataSize, VoxArray3D* pvoxarray);
int Vox_LoadFromMemory(unsigned char* pvoxData, unsigned int voxDataSize, VoxArray3D* pvoxarray);
void Vox_FreeArrays(VoxArray3D* voxarray);
#ifdef __cplusplus
@ -161,35 +157,6 @@ void Vox_FreeArrays(VoxArray3D* voxarray);
#ifdef VOX_LOADER_IMPLEMENTATION
/////////////////////////////////////////////////////////////////////////////////////////////
// ArrayInt helper
/////////////////////////////////////////////////////////////////////////////////////////////
static void initArrayInt(ArrayInt* a, int initialSize)
{
a->array = VOX_MALLOC(initialSize * sizeof(int));
a->used = 0;
a->size = initialSize;
}
static void insertArrayInt(ArrayInt* a, int element)
{
if (a->used == a->size)
{
a->size *= 2;
a->array = VOX_REALLOC(a->array, a->size * sizeof(int));
}
a->array[a->used++] = element;
}
static void freeArrayInt(ArrayInt* a)
{
VOX_FREE(a->array);
a->array = NULL;
a->used = a->size = 0;
}
/////////////////////////////////////////////////////////////////////////////////////////////
// ArrayUShort helper
/////////////////////////////////////////////////////////////////////////////////////////////
@ -560,7 +527,7 @@ static void Vox_Build_Voxel(VoxArray3D* pvoxArray, int x, int y, int z, int matI
}
// MagicaVoxel *.vox file format Loader
int Vox_LoadFromMemory(">const unsigned char* pvoxData, unsigned int voxDataSize, VoxArray3D* pvoxarray)
int Vox_LoadFromMemory(unsigned char* pvoxData, unsigned int voxDataSize, VoxArray3D* pvoxarray)
{
//////////////////////////////////////////////////
//Read VOX file
@ -607,8 +574,6 @@ int Vox_LoadFromMemory(const unsigned char* pvoxData, unsigned int voxDataSize,
unsigned long sizeX, sizeY, sizeZ;
sizeX = sizeY = sizeZ = 0;
unsigned long numVoxels = 0;
int offsetX, offsetY, offsetZ;
offsetX = offsetY = offsetZ = 0;
while (fileDataPtr < endfileDataPtr)
{
@ -620,9 +585,6 @@ int Vox_LoadFromMemory(const unsigned char* pvoxData, unsigned int voxDataSize,
unsigned long chunkSize = *((unsigned long*)fileDataPtr);
fileDataPtr += sizeof(unsigned long);
unsigned long chunkTotalChildSize = *((unsigned long*)fileDataPtr);
fileDataPtr += sizeof(unsigned long);
if (strcmp(szChunkName, "SIZE") == 0)
{
//(4 bytes x 3 : x, y, z )

+ 12
- 2
src/rmodels.c View File

@ -5745,8 +5745,18 @@ static Model LoadVOX(const char *fileName)
int verticesRemain = voxarray.vertices.used;
int verticesMax = 65532; // 5461 voxels x 12 vertices per voxel -> 65532 (must be inf 65536)
Vector3 *pvertices = voxarray.vertices.array; // 6*4 = 12 vertices per voxel
Color *pcolors = voxarray.colors.array;
// 6*4 = 12 vertices per voxel
Vector3 *pvertices = { 0 };
pvertices->x = voxarray.vertices.array->x;
pvertices->y = voxarray.vertices.array->y;
pvertices->z = voxarray.vertices.array->z;
Color *pcolors = { 0 };
pcolors->r = voxarray.colors.array->r;
pcolors->g = voxarray.colors.array->g;
pcolors->b = voxarray.colors.array->b;
pcolors->a = voxarray.colors.array->a;
unsigned short *pindices = voxarray.indices.array; // 5461*6*6 = 196596 indices max per mesh
int size = 0;

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