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Make addRaylib use options.opengl_version (#4049)

pull/4050/head
carverdamien 7 months ago
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      src/build.zig

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@ -22,6 +22,7 @@ pub fn addRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.
.platform_drm = options.platform_drm,
.shared = options.shared,
.linux_display_backend = options.linux_display_backend,
.opengl_version = options.opengl_version,
});
const raylib = raylib_dep.artifact("raylib");

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