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@ -1177,6 +1177,8 @@ RLAPI void PlayAutomationEvent(AutomationEvent event); // Play a reco |
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RLAPI bool IsKeyPressed(int key); // Check if a key has been pressed once |
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RLAPI bool IsKeyPressedRepeat(int key); // Check if a key has been pressed again |
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RLAPI bool IsKeyDown(int key); // Check if a key is being pressed |
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RLAPI bool IsControlKeyDown(); // Check if any control key is being pressed |
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RLAPI bool IsAltKeyDown(); // Check if any alt key is being pressed |
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RLAPI bool IsKeyReleased(int key); // Check if a key has been released once |
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RLAPI bool IsKeyUp(int key); // Check if a key is NOT being pressed |
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RLAPI int GetKeyPressed(void); // Get key pressed (keycode), call it multiple times for keys queued, returns 0 when the queue is empty |
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