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@ -106,7 +106,7 @@ int main(void) |
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EndTextureMode(); |
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} |
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if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) |
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if (IsMouseButtonDown(MOUSE_LEFT_BUTTON) || (GetGestureDetected() == GESTURE_DRAG)) |
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{ |
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// Paint circle into render texture |
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// NOTE: To avoid discontinuous circles, we could store |
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@ -194,7 +194,7 @@ int main(void) |
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DrawRectangle(0, 150, GetScreenWidth(), 80, BLACK); |
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DrawText("IMAGE SAVED: my_amazing_texture_painting.png", 150, 180, 20, RAYWHITE); |
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} |
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EndDrawing(); |
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//---------------------------------------------------------------------------------- |
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} |
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