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Update raygui.h

pull/5359/head
Ray 2 weeks ago
parent
commit
a235cd6a18
1 changed files with 67 additions and 72 deletions
  1. +67
    -72
      examples/core/raygui.h

+ 67
- 72
examples/core/raygui.h View File

@ -77,7 +77,7 @@
*
* static unsigned int guiStyle[RAYGUI_MAX_CONTROLS*(RAYGUI_MAX_PROPS_BASE + RAYGUI_MAX_PROPS_EXTENDED)];
*
* guiStyle size is by default: 16*(16 + 8) = 384*4 = 1536 bytes = 1.5 KB
* guiStyle size is by default: 16*(16 + 8) = 384 int = 384*4 bytes = 1536 bytes = 1.5 KB
*
* Note that the first set of BASE properties (by default guiStyle[0..15]) belong to the generic style
* used for all controls, when any of those base values is set, it is automatically populated to all
@ -141,7 +141,7 @@
* Draw text bounds rectangles for debug
*
* VERSIONS HISTORY:
* 5.0-dev (2025) Current dev version...
* 5.0 (xx-Nov-2025) ADDED: Support up to 32 controls (v500)
* ADDED: guiControlExclusiveMode and guiControlExclusiveRec for exclusive modes
* ADDED: GuiValueBoxFloat()
* ADDED: GuiDropdonwBox() properties: DROPDOWN_ARROW_HIDDEN, DROPDOWN_ROLL_UP
@ -271,7 +271,7 @@
* 0.8 (27-Aug-2015) Initial release. Implemented by Kevin Gato, Daniel Nicolás and Ramon Santamaria
*
* DEPENDENCIES:
* raylib 5.0 - Inputs reading (keyboard/mouse), shapes drawing, font loading and text drawing
* raylib 5.6-dev - Inputs reading (keyboard/mouse), shapes drawing, font loading and text drawing
*
* STANDALONE MODE:
* By default raygui depends on raylib mostly for the inputs and the drawing functionality but that dependency can be disabled
@ -1010,28 +1010,28 @@ typedef enum {
ICON_SLICING = 231,
ICON_MANUAL_CONTROL = 232,
ICON_COLLISION = 233,
ICON_234 = 234,
ICON_235 = 235,
ICON_236 = 236,
ICON_237 = 237,
ICON_238 = 238,
ICON_239 = 239,
ICON_240 = 240,
ICON_241 = 241,
ICON_242 = 242,
ICON_243 = 243,
ICON_244 = 244,
ICON_245 = 245,
ICON_246 = 246,
ICON_247 = 247,
ICON_248 = 248,
ICON_249 = 249,
ICON_CIRCLE_ADD = 234,
ICON_CIRCLE_ADD_FILL = 235,
ICON_CIRCLE_WARNING = 236,
ICON_CIRCLE_WARNING_FILL = 237,
ICON_BOX_MORE = 238,
ICON_BOX_MORE_FILL = 239,
ICON_BOX_MINUS = 240,
ICON_BOX_MINUS_FILL = 241,
ICON_UNION = 242,
ICON_INTERSECTION = 243,
ICON_DIFFERENCE = 244,
ICON_SPHERE = 245,
ICON_CYLINDER = 246,
ICON_CONE = 247,
ICON_ELLIPSOID = 248,
ICON_CAPSULE = 249,
ICON_250 = 250,
ICON_251 = 251,
ICON_252 = 252,
ICON_253 = 253,
ICON_254 = 254,
ICON_255 = 255,
ICON_255 = 255
} GuiIconName;
#endif
@ -1078,7 +1078,7 @@ typedef enum {
// Check if two rectangles are equal, used to validate a slider bounds as an id
#ifndef CHECK_BOUNDS_ID
#define CHECK_BOUNDS_ID(src, dst) ((src.x == dst.x) && (src.y == dst.y) && (src.width == dst.width) && (src.height == dst.height))
#define CHECK_BOUNDS_ID(src, dst) (((int)src.x == (int)dst.x) && ((int)src.y == (int)dst.y) && ((int)src.width == (int)dst.width) && ((int)src.height == (int)dst.height))
#endif
#if !defined(RAYGUI_NO_ICONS) && !defined(RAYGUI_CUSTOM_ICONS)
@ -1341,22 +1341,22 @@ static unsigned int guiIcons[RAYGUI_ICON_MAX_ICONS*RAYGUI_ICON_DATA_ELEMENTS] =
0x7fe00000, 0x402e4020, 0x43ce5e0a, 0x40504078, 0x438e4078, 0x402e5e0a, 0x7fe04020, 0x00000000, // ICON_SLICING
0x00000000, 0x40027ffe, 0x47c24002, 0x55425d42, 0x55725542, 0x50125552, 0x10105016, 0x00001ff0, // ICON_MANUAL_CONTROL
0x7ffe0000, 0x43c24002, 0x48124422, 0x500a500a, 0x500a500a, 0x44224812, 0x400243c2, 0x00007ffe, // ICON_COLLISION
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_234
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_235
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_236
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_237
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_238
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_239
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_240
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_241
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_242
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_243
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_244
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_245
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_246
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_247
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_248
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_249
0x03c00000, 0x10080c30, 0x21842184, 0x4ff24182, 0x41824ff2, 0x21842184, 0x0c301008, 0x000003c0, // ICON_CIRCLE_ADD
0x03c00000, 0x1ff80ff0, 0x3e7c3e7c, 0x700e7e7e, 0x7e7e700e, 0x3e7c3e7c, 0x0ff01ff8, 0x000003c0, // ICON_CIRCLE_ADD_FILL
0x03c00000, 0x10080c30, 0x21842184, 0x41824182, 0x40024182, 0x21842184, 0x0c301008, 0x000003c0, // ICON_CIRCLE_WARNING
0x03c00000, 0x1ff80ff0, 0x3e7c3e7c, 0x7e7e7e7e, 0x7ffe7e7e, 0x3e7c3e7c, 0x0ff01ff8, 0x000003c0, // ICON_CIRCLE_WARNING_FILL
0x00000000, 0x10041ffc, 0x10841004, 0x13e41084, 0x10841084, 0x10041004, 0x00001ffc, 0x00000000, // ICON_BOX_MORE
0x00000000, 0x1ffc1ffc, 0x1f7c1ffc, 0x1c1c1f7c, 0x1f7c1f7c, 0x1ffc1ffc, 0x00001ffc, 0x00000000, // ICON_BOX_MORE_FILL
0x00000000, 0x1ffc1ffc, 0x1ffc1ffc, 0x1c1c1ffc, 0x1ffc1ffc, 0x1ffc1ffc, 0x00001ffc, 0x00000000, // ICON_BOX_MINUS
0x00000000, 0x10041ffc, 0x10041004, 0x13e41004, 0x10041004, 0x10041004, 0x00001ffc, 0x00000000, // ICON_BOX_MINUS_FILL
0x07fe0000, 0x055606aa, 0x7ff606aa, 0x55766eba, 0x55766eaa, 0x55606ffe, 0x55606aa0, 0x00007fe0, // ICON_UNION
0x07fe0000, 0x04020402, 0x7fe20402, 0x456246a2, 0x456246a2, 0x402047fe, 0x40204020, 0x00007fe0, // ICON_INTERSECTION
0x07fe0000, 0x055606aa, 0x7ff606aa, 0x4436442a, 0x4436442a, 0x402047fe, 0x40204020, 0x00007fe0, // ICON_DIFFERENCE
0x03c00000, 0x10080c30, 0x20042004, 0x60064002, 0x47e2581a, 0x20042004, 0x0c301008, 0x000003c0, // ICON_SPHERE
0x03e00000, 0x08080410, 0x0c180808, 0x08080be8, 0x08080808, 0x08080808, 0x04100808, 0x000003e0, // ICON_CYLINDER
0x00800000, 0x01400140, 0x02200220, 0x04100410, 0x08080808, 0x1c1c13e4, 0x08081004, 0x000007f0, // ICON_CONE
0x00000000, 0x07e00000, 0x20841918, 0x40824082, 0x40824082, 0x19182084, 0x000007e0, 0x00000000, // ICON_ELLIPSOID
0x00000000, 0x00000000, 0x20041ff8, 0x40024002, 0x40024002, 0x1ff82004, 0x00000000, 0x00000000, // ICON_CAPSULE
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_250
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_251
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_252
@ -1743,7 +1743,7 @@ int GuiPanel(Rectangle bounds, const char *text)
// NOTE: Using GuiToggle() for the TABS
int GuiTabBar(Rectangle bounds, const char **text, int count, int *active)
{
#define RAYGUI_TABBAR_ITEM_WIDTH 160
#define RAYGUI_TABBAR_ITEM_WIDTH 148
int result = -1;
//GuiState state = guiState;
@ -1776,12 +1776,12 @@ int GuiTabBar(Rectangle bounds, const char **text, int count, int *active)
if (i == (*active))
{
toggle = true;
GuiToggle(tabBounds, GuiIconText(12, text[i]), &toggle);
GuiToggle(tabBounds, text[i], &toggle);
}
else
{
toggle = false;
GuiToggle(tabBounds, GuiIconText(12, text[i]), &toggle);
GuiToggle(tabBounds, text[i], &toggle);
if (toggle) *active = i;
}
@ -2590,7 +2590,7 @@ int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
int pasteLength = 0;
int pasteCodepoint;
int pasteCodepointSize;
// Count how many codepoints to copy, stopping at the first unwanted control character
while (true)
{
@ -2599,7 +2599,7 @@ int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
if (!(multiline && (pasteCodepoint == (int)'\n')) && !(pasteCodepoint >= 32)) break;
pasteLength += pasteCodepointSize;
}
if (pasteLength > 0)
{
// Move forward data from cursor position
@ -2662,7 +2662,7 @@ int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
while (offset < textLength)
{
if (!isspace(nextCodepoint & 0xff)) break;
offset += nextCodepointSize;
accCodepointSize += nextCodepointSize;
nextCodepoint = GetCodepointNext(text + offset, &nextCodepointSize);
@ -2673,11 +2673,11 @@ int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
textLength -= accCodepointSize;
}
else if ((textLength > textBoxCursorIndex) && (IsKeyPressed(KEY_DELETE) || (IsKeyDown(KEY_DELETE) && autoCursorShouldTrigger)))
{
// Delete single codepoint from text, after current cursor position
int nextCodepointSize = 0;
GetCodepointNext(text + textBoxCursorIndex, &nextCodepointSize);
@ -2704,7 +2704,7 @@ int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
offset -= prevCodepointSize;
accCodepointSize += prevCodepointSize;
}
// Check characters of the same type to delete (either ASCII punctuation or anything non-whitespace)
// Not using isalnum() since it only works on ASCII characters
bool puctuation = ispunct(prevCodepoint & 0xff);
@ -2723,11 +2723,11 @@ int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
textLength -= accCodepointSize;
textBoxCursorIndex -= accCodepointSize;
}
else if ((textBoxCursorIndex > 0) && (IsKeyPressed(KEY_BACKSPACE) || (IsKeyDown(KEY_BACKSPACE) && autoCursorShouldTrigger)))
{
// Delete single codepoint from text, before current cursor position
int prevCodepointSize = 0;
GetCodepointPrevious(text + textBoxCursorIndex, &prevCodepointSize);
@ -3026,14 +3026,14 @@ int GuiSpinner(Rectangle bounds, const char *text, int *value, int minValue, int
// NOTE: Requires static variables: frameCounter
int GuiValueBox(Rectangle bounds, const char *text, int *value, int minValue, int maxValue, bool editMode)
{
cp">#if !defined(RAYGUI_VALUEBOX_MAX_CHARS)
o">//#if !defined(RAYGUI_VALUEBOX_MAX_CHARS)
#define RAYGUI_VALUEBOX_MAX_CHARS 32
cp">#endif
o">//#endif
int result = 0;
GuiState state = guiState;
char textValue[RAYGUI_VALUEBOX_MAX_CHARS + 1] = sa">"\0";
char textValue[RAYGUI_VALUEBOX_MAX_CHARS + 1] = p">{ 0 };
snprintf(textValue, RAYGUI_VALUEBOX_MAX_CHARS + 1, "%i", *value);
Rectangle textBounds = { 0 };
@ -3051,7 +3051,6 @@ int GuiValueBox(Rectangle bounds, const char *text, int *value, int minValue, in
if ((state != STATE_DISABLED) && !guiLocked && !guiControlExclusiveMode)
{
Vector2 mousePoint = GetMousePosition();
bool valueHasChanged = false;
if (editMode)
@ -3070,7 +3069,7 @@ int GuiValueBox(Rectangle bounds, const char *text, int *value, int minValue, in
keyCount--;
valueHasChanged = true;
}
else if (keyCount < RAYGUI_VALUEBOX_MAX_CHARS -1)
else if (keyCount < RAYGUI_VALUEBOX_MAX_CHARS)
{
if (keyCount == 0)
{
@ -3087,30 +3086,26 @@ int GuiValueBox(Rectangle bounds, const char *text, int *value, int minValue, in
}
}
// Only allow keys in range [48..57]
if (keyCount < RAYGUI_VALUEBOX_MAX_CHARS)
// Add new digit to text value
if (p">(keyCount < RAYGUI_VALUEBOX_MAX_CHARS) && (GuiGetTextWidth(textValue) < bounds.width))
{
if (GuiGetTextWidth(textValue) < bounds.width)
int key = GetCharPressed();
// Only allow keys in range [48..57]
if ((key >= 48) && (key <= 57))
{
int key = GetCharPressed();
if ((key >= 48) && (key <= 57))
{
textValue[keyCount] = (char)key;
keyCount++;
valueHasChanged = true;
}
textValue[keyCount] = (char)key;
keyCount++;
valueHasChanged = true;
}
}
// Delete text
if (keyCount > 0)
if (p">(keyCount > 0) && IsKeyPressed(KEY_BACKSPACE))
{
if (IsKeyPressed(KEY_BACKSPACE))
{
keyCount--;
textValue[keyCount] = '\0';
valueHasChanged = true;
}
keyCount--;
textValue[keyCount] = '\0';
valueHasChanged = true;
}
if (valueHasChanged) *value = TextToInteger(textValue);
@ -3224,9 +3219,9 @@ int GuiValueBoxFloat(Rectangle bounds, const char *text, char *textValue, float
textValue[1] = '\0';
keyCount++;
}
for (int i = keyCount; i > -1; i--) textValue[i + 1] = textValue[i];
textValue[0] = '-';
keyCount++;
valueHasChanged = true;

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