Pārlūkot izejas kodu

Corrected standalone usage

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Ray pirms 6 gadiem
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revīzija
a28dfd4a7b
1 mainītis faili ar 8 papildinājumiem un 8 dzēšanām
  1. +8
    -8
      src/rlgl.h

+ 8
- 8
src/rlgl.h Parādīt failu

@ -520,14 +520,14 @@ void BeginBlendMode(int mode); // Begin blending mode (alpha,
void EndBlendMode(void); // End blending mode (reset to default: alpha blending)
// VR control functions
RLAPI void InitVrSimulator(void); // Init VR simulator for selected device parameters
RLAPI void CloseVrSimulator(void); // Close VR simulator for current device
RLAPI void UpdateVrTracking(Camera *camera); // Update VR tracking (position and orientation) and camera
RLAPI void SetVrConfiguration(VrDeviceInfo info, Shader distortion); // Set stereo rendering configuration parameters
RLAPI bool IsVrSimulatorReady(void); // Detect if VR simulator is ready
RLAPI void ToggleVrMode(void); // Enable/Disable VR experience
RLAPI void BeginVrDrawing(void); // Begin VR simulator stereo rendering
RLAPI void EndVrDrawing(void); // End VR simulator stereo rendering
void InitVrSimulator(void); // Init VR simulator for selected device parameters
void CloseVrSimulator(void); // Close VR simulator for current device
void UpdateVrTracking(Camera *camera); // Update VR tracking (position and orientation) and camera
void SetVrConfiguration(VrDeviceInfo info, Shader distortion); // Set stereo rendering configuration parameters
bool IsVrSimulatorReady(void); // Detect if VR simulator is ready
void ToggleVrMode(void); // Enable/Disable VR experience
void BeginVrDrawing(void); // Begin VR simulator stereo rendering
void EndVrDrawing(void); // End VR simulator stereo rendering
void TraceLog(int msgType, const char *text, ...); // Show trace log messages (LOG_INFO, LOG_WARNING, LOG_ERROR, LOG_DEBUG)
int GetPixelDataSize(int width, int height, int format);// Get pixel data size in bytes (image or texture)

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