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@ -3436,7 +3436,12 @@ void GenMeshTangents(Mesh *mesh) |
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Vector3 *tan1 = (Vector3 *)RL_MALLOC(mesh->vertexCount*sizeof(Vector3)); |
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Vector3 *tan2 = (Vector3 *)RL_MALLOC(mesh->vertexCount*sizeof(Vector3)); |
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for (int i = 0; i < mesh->vertexCount - 3; i += 3) |
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if (mesh->vertexCount % 3 != 0) |
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{ |
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TRACELOG(LOG_WARNING, "MESH: vertexCount expected to be a multiple of 3. Expect uninitialized values."); |
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} |
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for (int i = 0; i <= mesh->vertexCount - 3; i += 3) |
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{ |
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// Get triangle vertices |
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Vector3 v1 = { mesh->vertices[(i + 0)*3 + 0], mesh->vertices[(i + 0)*3 + 1], mesh->vertices[(i + 0)*3 + 2] }; |
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