diff --git a/examples/core/core_input_gamepad.c b/examples/core/core_input_gamepad.c
index 538e1c38..f9310fdc 100644
--- a/examples/core/core_input_gamepad.c
+++ b/examples/core/core_input_gamepad.c
@@ -196,7 +196,7 @@ int main(void)
{
// Draw background: generic
- DrawRectangleRounded((Rectangle){ 175, 110, 460, 220}, 0.3f, 0.0f, DARKGRAY);
+ DrawRectangleRounded((Rectangle){ 175, 110, 460, 220}, 0.3f, 16, DARKGRAY);
// Draw buttons: basic
DrawCircle(365, 170, 12, RAYWHITE);
@@ -225,10 +225,10 @@ int main(void)
if (IsGamepadButtonDown(gamepad, GAMEPAD_BUTTON_LEFT_FACE_RIGHT)) DrawRectangle(217 + 54, 176, 30, 25, RED);
// Draw buttons: left-right back
- DrawRectangleRounded((Rectangle){ 215, 98, 100, 10}, 0.5f, 0.0f, DARKGRAY);
- DrawRectangleRounded((Rectangle){ 495, 98, 100, 10}, 0.5f, 0.0f, DARKGRAY);
- if (IsGamepadButtonDown(gamepad, GAMEPAD_BUTTON_LEFT_TRIGGER_1)) DrawRectangleRounded((Rectangle){ 215, 98, 100, 10}, 0.5f, 0.0f, RED);
- if (IsGamepadButtonDown(gamepad, GAMEPAD_BUTTON_RIGHT_TRIGGER_1)) DrawRectangleRounded((Rectangle){ 495, 98, 100, 10}, 0.5f, 0.0f, RED);
+ DrawRectangleRounded((Rectangle){ 215, 98, 100, 10}, 0.5f, 16, DARKGRAY);
+ DrawRectangleRounded((Rectangle){ 495, 98, 100, 10}, 0.5f, 16, DARKGRAY);
+ if (IsGamepadButtonDown(gamepad, GAMEPAD_BUTTON_LEFT_TRIGGER_1)) DrawRectangleRounded((Rectangle){ 215, 98, 100, 10}, 0.5f, 16, RED);
+ if (IsGamepadButtonDown(gamepad, GAMEPAD_BUTTON_RIGHT_TRIGGER_1)) DrawRectangleRounded((Rectangle){ 495, 98, 100, 10}, 0.5f, 16, RED);
// Draw axis: left joystick
Color leftGamepadColor = BLACK;
diff --git a/examples/core/core_input_virtual_controls.c b/examples/core/core_input_virtual_controls.c
index 2d2b91e6..bbbad208 100644
--- a/examples/core/core_input_virtual_controls.c
+++ b/examples/core/core_input_virtual_controls.c
@@ -29,19 +29,19 @@ int main(void)
InitWindow(screenWidth, screenHeight, "raylib [core] example - input virtual controls");
- const int dpadX = 90;
- const int dpadY = 300;
- const int dpadRad = 25;//radius of each pad
+ const float dpadX = 90;
+ const float dpadY = 300;
+ const float dpadRad = 25.0f;//radius of each pad
Color dpadColor = BLUE;
int dpadKeydown = -1;//-1 if not down, else 0,1,2,3
const float dpadCollider[4][2]= // collider array with x,y position
{
- {dpadX,dpadY-dpadRad*1.5},//up
- {dpadX-dpadRad*1.5,dpadY},//left
- {dpadX+dpadRad*1.5,dpadY},//right
- {dpadX,dpadY+dpadRad*1.5}//down
+ {dpadX,dpadY-dpadRad*1.5f},//up
+ {dpadX-dpadRad*1.5f,dpadY},//left
+ {dpadX+dpadRad*1.5f,dpadY},//right
+ {dpadX,dpadY+dpadRad*1.5f}//down
};
const char dpadLabel[4]="XYBA";//label of Dpad
@@ -57,8 +57,8 @@ int main(void)
// Update
//--------------------------------------------------------------------------
dpadKeydown = -1; //reset
- float inputX=0;
- float inputY=0;
+ int inputX = 0;
+ int inputY = 0;
if(GetTouchPointCount()>0)
{//use touch pos
inputX = GetTouchX();
@@ -97,18 +97,18 @@ int main(void)
for(int i=0;i<4;i++)
{
//draw all pad
- DrawCircle(dpadCollider[i][0],dpadCollider[i][1],dpadRad,dpadColor);
+ DrawCircleV((Vector2) { dpadCollider[i][0], dpadCollider[i][1] }, dpadRad, dpadColor);
if(i!=dpadKeydown)
{
//draw label
DrawText(TextSubtext(dpadLabel,i,1),
- dpadCollider[i][0]-7,
- dpadCollider[i][1]-8,20,BLACK);
+ (int)dpadCollider[i][0]-7,
+ (int)dpadCollider[i][1]-8,20,BLACK);
}
}
- DrawRectangle(playerX-4,playerY-4,75,28,RED);
- DrawText("Player",playerX,playerY,20,WHITE);
+ DrawRectangleRec((Rectangle) { playerX - 4, playerY - 4, 75, 28 }, RED);
+ DrawText("Player", (int)playerX, (int)playerY, 20, WHITE);
EndDrawing();
//--------------------------------------------------------------------------
}
diff --git a/examples/shapes/shapes_rectangle_advanced.c b/examples/shapes/shapes_rectangle_advanced.c
index a103e82a..e885a10e 100644
--- a/examples/shapes/shapes_rectangle_advanced.c
+++ b/examples/shapes/shapes_rectangle_advanced.c
@@ -290,10 +290,10 @@ int main(int argc, char *argv[])
{
// Update rectangle bounds
//----------------------------------------------------------------------------------
- double width = GetScreenWidth()/2.0, height = GetScreenHeight()/6.0;
+ float width = GetScreenWidth()/2.0f, height = GetScreenHeight()/6.0f;
Rectangle rec = {
- GetScreenWidth() / 2.0 - width/2,
- GetScreenHeight() / 2.0 - (5)*(height/2),
+ GetScreenWidth() / 2.0f - width/2,
+ GetScreenHeight() / 2.0f - (5)*(height/2),
width, height
};
//--------------------------------------------------------------------------------------
@@ -304,19 +304,19 @@ int main(int argc, char *argv[])
ClearBackground(RAYWHITE);
// Draw All Rectangles with different roundess for each side and different gradients
- DrawRectangleRoundedGradientH(rec, 0.8, 0.8, 36, BLUE, RED);
+ DrawRectangleRoundedGradientH(rec, 0.8f, 0.8f, 36, BLUE, RED);
rec.y += rec.height + 1;
- DrawRectangleRoundedGradientH(rec, 0.5, 1.0, 36, RED, PINK);
+ DrawRectangleRoundedGradientH(rec, 0.5f, 1.0f, 36, RED, PINK);
rec.y += rec.height + 1;
- DrawRectangleRoundedGradientH(rec, 1.0, 0.5, 36, RED, BLUE);
+ DrawRectangleRoundedGradientH(rec, 1.0f, 0.5f, 36, RED, BLUE);
rec.y += rec.height + 1;
- DrawRectangleRoundedGradientH(rec, 0.0, 1.0, 36, BLUE, BLACK);
+ DrawRectangleRoundedGradientH(rec, 0.0f, 1.0f, 36, BLUE, BLACK);
rec.y += rec.height + 1;
- DrawRectangleRoundedGradientH(rec, 1.0, 0.0, 36, BLUE, PINK);
+ DrawRectangleRoundedGradientH(rec, 1.0f, 0.0f, 36, BLUE, PINK);
EndDrawing();
//--------------------------------------------------------------------------------------
}
diff --git a/projects/VS2022/examples/core_input_virtual_controls.vcxproj b/projects/VS2022/examples/core_input_virtual_controls.vcxproj
new file mode 100644
index 00000000..c5a043b7
--- /dev/null
+++ b/projects/VS2022/examples/core_input_virtual_controls.vcxproj
@@ -0,0 +1,390 @@
+
+
+
+
+ Debug.DLL
+ Win32
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+
+ Release
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+
+
+
+ {0981CA28-E4A5-4DF1-987F-A41D09131EFC}
+ Win32Proj
+ core_input_virtual_controls
+ 10.0
+ core_input_virtual_controls
+
+
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+ true
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+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
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+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
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+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
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+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
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+ $(SolutionDir)..\..\examples\core
+ WindowsLocalDebugger
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+ $(SolutionDir)..\..\examples\core
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+
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+ CompileAsC
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+
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+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
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+ /FS %(AdditionalOptions)
+
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+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
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+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
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+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
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+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
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+ true
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+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
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+
+
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+ Level3
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+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
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+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
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+
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+ MaxSpeed
+ true
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+ true
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+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
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+
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\ No newline at end of file
diff --git a/projects/VS2022/examples/shapes_rectangle_advanced.vcxproj b/projects/VS2022/examples/shapes_rectangle_advanced.vcxproj
index 9e5a0471..7ec07e4b 100644
--- a/projects/VS2022/examples/shapes_rectangle_advanced.vcxproj
+++ b/projects/VS2022/examples/shapes_rectangle_advanced.vcxproj
@@ -35,7 +35,7 @@
- {703BE7BA-5B99-4F70-806D-3A259F6A991E}
+ {FAFEE2F9-24B0-4AF1-B512-433E9590033F}
Win32Proj
shapes_rectangle_advanced
10.0
@@ -387,4 +387,4 @@
-
+
\ No newline at end of file
diff --git a/projects/VS2022/raylib.sln b/projects/VS2022/raylib.sln
index e2f512d8..4d03db80 100644
--- a/projects/VS2022/raylib.sln
+++ b/projects/VS2022/raylib.sln
@@ -297,13 +297,13 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_splines_drawing", "e
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_top_down_lights", "examples\shapes_top_down_lights.vcxproj", "{703BE7BA-5B99-4F70-806D-3A259F6A991E}"
EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_rectangle_advanced", "examples\shapes_rectangle_advanced.vcxproj", "{703BE7BA-5B99-4F70-806D-3A259F6A991E}"
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_rectangle_advanced", "examples\shapes_rectangle_advanced.vcxproj", "{FAFEE2F9-24B0-4AF1-B512-433E9590033F}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "models_gpu_skinning", "examples\models_gpu_skinning.vcxproj", "{8245DAD9-D402-4D5C-8F45-32229CD3B263}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_shadowmap", "examples\shaders_shadowmap.vcxproj", "{41BBCC10-6FDE-48A1-B2E0-A0EC6A668629}"
EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_input_virtual_controls", "examples\core_input_virtual_controls.vcxproj", "{92B64AE7-D773-6F03-89F1-CE59BBF4F053}"
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_input_virtual_controls", "examples\core_input_virtual_controls.vcxproj", "{0981CA28-E4A5-4DF1-987F-A41D09131EFC}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@@ -2521,6 +2521,22 @@ Global
{703BE7BA-5B99-4F70-806D-3A259F6A991E}.Release|x64.Build.0 = Release|x64
{703BE7BA-5B99-4F70-806D-3A259F6A991E}.Release|x86.ActiveCfg = Release|Win32
{703BE7BA-5B99-4F70-806D-3A259F6A991E}.Release|x86.Build.0 = Release|Win32
+ {FAFEE2F9-24B0-4AF1-B512-433E9590033F}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
+ {FAFEE2F9-24B0-4AF1-B512-433E9590033F}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
+ {FAFEE2F9-24B0-4AF1-B512-433E9590033F}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
+ {FAFEE2F9-24B0-4AF1-B512-433E9590033F}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
+ {FAFEE2F9-24B0-4AF1-B512-433E9590033F}.Debug|x64.ActiveCfg = Debug|x64
+ {FAFEE2F9-24B0-4AF1-B512-433E9590033F}.Debug|x64.Build.0 = Debug|x64
+ {FAFEE2F9-24B0-4AF1-B512-433E9590033F}.Debug|x86.ActiveCfg = Debug|Win32
+ {FAFEE2F9-24B0-4AF1-B512-433E9590033F}.Debug|x86.Build.0 = Debug|Win32
+ {FAFEE2F9-24B0-4AF1-B512-433E9590033F}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
+ {FAFEE2F9-24B0-4AF1-B512-433E9590033F}.Release.DLL|x64.Build.0 = Release.DLL|x64
+ {FAFEE2F9-24B0-4AF1-B512-433E9590033F}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
+ {FAFEE2F9-24B0-4AF1-B512-433E9590033F}.Release.DLL|x86.Build.0 = Release.DLL|Win32
+ {FAFEE2F9-24B0-4AF1-B512-433E9590033F}.Release|x64.ActiveCfg = Release|x64
+ {FAFEE2F9-24B0-4AF1-B512-433E9590033F}.Release|x64.Build.0 = Release|x64
+ {FAFEE2F9-24B0-4AF1-B512-433E9590033F}.Release|x86.ActiveCfg = Release|Win32
+ {FAFEE2F9-24B0-4AF1-B512-433E9590033F}.Release|x86.Build.0 = Release|Win32
{8245DAD9-D402-4D5C-8F45-32229CD3B263}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
{8245DAD9-D402-4D5C-8F45-32229CD3B263}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
{8245DAD9-D402-4D5C-8F45-32229CD3B263}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
@@ -2553,22 +2569,22 @@ Global
{41BBCC10-6FDE-48A1-B2E0-A0EC6A668629}.Release|x64.Build.0 = Release|x64
{41BBCC10-6FDE-48A1-B2E0-A0EC6A668629}.Release|x86.ActiveCfg = Release|Win32
{41BBCC10-6FDE-48A1-B2E0-A0EC6A668629}.Release|x86.Build.0 = Release|Win32
- {92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
- {92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
- {92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
- {92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
- {92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Debug|x64.ActiveCfg = Debug|x64
- {92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Debug|x64.Build.0 = Debug|x64
- {92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Debug|x86.ActiveCfg = Debug|Win32
- {92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Debug|x86.Build.0 = Debug|Win32
- {92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
- {92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Release.DLL|x64.Build.0 = Release.DLL|x64
- {92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
- {92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Release.DLL|x86.Build.0 = Release.DLL|Win32
- {92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Release|x64.ActiveCfg = Release|x64
- {92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Release|x64.Build.0 = Release|x64
- {92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Release|x86.ActiveCfg = Release|Win32
- {92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Release|x86.Build.0 = Release|Win32
+ {0981CA28-E4A5-4DF1-987F-A41D09131EFC}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
+ {0981CA28-E4A5-4DF1-987F-A41D09131EFC}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
+ {0981CA28-E4A5-4DF1-987F-A41D09131EFC}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
+ {0981CA28-E4A5-4DF1-987F-A41D09131EFC}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
+ {0981CA28-E4A5-4DF1-987F-A41D09131EFC}.Debug|x64.ActiveCfg = Debug|x64
+ {0981CA28-E4A5-4DF1-987F-A41D09131EFC}.Debug|x64.Build.0 = Debug|x64
+ {0981CA28-E4A5-4DF1-987F-A41D09131EFC}.Debug|x86.ActiveCfg = Debug|Win32
+ {0981CA28-E4A5-4DF1-987F-A41D09131EFC}.Debug|x86.Build.0 = Debug|Win32
+ {0981CA28-E4A5-4DF1-987F-A41D09131EFC}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
+ {0981CA28-E4A5-4DF1-987F-A41D09131EFC}.Release.DLL|x64.Build.0 = Release.DLL|x64
+ {0981CA28-E4A5-4DF1-987F-A41D09131EFC}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
+ {0981CA28-E4A5-4DF1-987F-A41D09131EFC}.Release.DLL|x86.Build.0 = Release.DLL|Win32
+ {0981CA28-E4A5-4DF1-987F-A41D09131EFC}.Release|x64.ActiveCfg = Release|x64
+ {0981CA28-E4A5-4DF1-987F-A41D09131EFC}.Release|x64.Build.0 = Release|x64
+ {0981CA28-E4A5-4DF1-987F-A41D09131EFC}.Release|x86.ActiveCfg = Release|Win32
+ {0981CA28-E4A5-4DF1-987F-A41D09131EFC}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -2719,9 +2735,10 @@ Global
{EFA150D4-F93B-4D7D-A69C-9E8B4663BECD} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
{DF25E545-00FF-4E64-844C-7DF98991F901} = {278D8859-20B1-428F-8448-064F46E1F021}
{703BE7BA-5B99-4F70-806D-3A259F6A991E} = {278D8859-20B1-428F-8448-064F46E1F021}
+ {FAFEE2F9-24B0-4AF1-B512-433E9590033F} = {278D8859-20B1-428F-8448-064F46E1F021}
{8245DAD9-D402-4D5C-8F45-32229CD3B263} = {AF5BEC5C-1F2B-4DA8-B12D-D09FE569237C}
{41BBCC10-6FDE-48A1-B2E0-A0EC6A668629} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
- {92B64AE7-D773-6F03-89F1-CE59BBF4F053} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
+ {0981CA28-E4A5-4DF1-987F-A41D09131EFC} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {E926C768-6307-4423-A1EC-57E95B1FAB29}