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@ -18,19 +18,14 @@ |
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//------------------------------------------------------------------------------------ |
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// Program main entry point |
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//------------------------------------------------------------------------------------ |
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void normalizeKernel(float *kernel, int size){ |
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void NormalizeKernel(float *kernel, int size) |
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{ |
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float sum = 0.0f; |
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for(int i = 0; i < size; i++) |
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{ |
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sum += kernel[i]; |
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} |
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for (int i = 0; i < size; i++) sum += kernel[i]; |
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if(sum != 0.0f) |
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if (sum != 0.0f) |
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{ |
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for(int i = 0; i < size; i++) |
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{ |
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kernel[i] /= sum; |
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} |
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for (int i = 0; i < size; i++) kernel[i] /= sum; |
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} |
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} |
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@ -38,29 +33,31 @@ int main(void) |
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{ |
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// Initialization |
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//-------------------------------------------------------------------------------------- |
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Image image = LoadImage("resources/cat.png"); // Loaded in CPU memory (RAM) |
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const int screenWidth = 800; |
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const int screenHeight = 450; |
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InitWindow(screenWidth, screenHeight, "raylib [textures] example - image convolution"); |
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Image image = LoadImage("resources/cat.png"); // Loaded in CPU memory (RAM) |
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float gaussiankernel[] = {1.0, 2.0, 1.0, |
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2.0, 4.0, 2.0, |
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1.0, 2.0, 1.0}; |
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float gaussiankernel[] = { |
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1.0f, 2.0f, 1.0f, |
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2.0f, 4.0f, 2.0f, |
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1.0f, 2.0f, 1.0f }; |
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float sobelkernel[] = {1.0, 0.0, -1.0, |
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2.0, 0.0, -2.0, |
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1.0, 0.0, -1.0}; |
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float sobelkernel[] = { |
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1.0f, 0.0f, -1.0f, |
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2.0f, 0.0f, -2.0f, |
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1.0f, 0.0f, -1.0f }; |
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float sharpenkernel[] = {0.0, -1.0, 0.0, |
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-1.0, 5.0, -1.0, |
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0.0, -1.0, 0.0}; |
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float sharpenkernel[] = { |
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0.0f, -1.0f, 0.0f, |
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-1.0f, 5.0f, -1.0f, |
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0.0f, -1.0f, 0.0f }; |
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normalizeKernel(gaussiankernel, 9); |
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normalizeKernel(sharpenkernel, 9); |
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normalizeKernel(sobelkernel, 9); |
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NormalizeKernel(gaussiankernel, 9); |
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NormalizeKernel(sharpenkernel, 9); |
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NormalizeKernel(sobelkernel, 9); |
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Image catSharpend = ImageCopy(image); |
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ImageKernelConvolution(&catSharpend, sharpenkernel, 9); |
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@ -69,7 +66,8 @@ int main(void) |
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ImageKernelConvolution(&catSobel, sobelkernel, 9); |
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Image catGaussian = ImageCopy(image); |
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for(int i = 0; i < 6; i++) |
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for (int i = 0; i < 6; i++) |
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{ |
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ImageKernelConvolution(&catGaussian, gaussiankernel, 9); |
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} |
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@ -78,11 +76,16 @@ int main(void) |
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ImageCrop(&catGaussian, (Rectangle){ 0, 0, (float)200, (float)450 }); |
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ImageCrop(&catSobel, (Rectangle){ 0, 0, (float)200, (float)450 }); |
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ImageCrop(&catSharpend, (Rectangle){ 0, 0, (float)200, (float)450 }); |
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Texture2D texture = LoadTextureFromImage(image); // Image converted to texture, GPU memory (VRAM) |
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// Images converted to texture, GPU memory (VRAM) |
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Texture2D texture = LoadTextureFromImage(image); |
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Texture2D catSharpendTexture = LoadTextureFromImage(catSharpend); |
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Texture2D catSobelTexture = LoadTextureFromImage(catSobel); |
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Texture2D catGaussianTexture = LoadTextureFromImage(catGaussian); |
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UnloadImage(image); // Once image has been converted to texture and uploaded to VRAM, it can be unloaded from RAM |
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// Once images have been converted to texture and uploaded to VRAM, |
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// they can be unloaded from RAM |
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UnloadImage(image); |
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UnloadImage(catGaussian); |
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UnloadImage(catSobel); |
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UnloadImage(catSharpend); |
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@ -115,7 +118,7 @@ int main(void) |
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// De-Initialization |
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//-------------------------------------------------------------------------------------- |
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UnloadTexture(texture); // Texture unloading |
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UnloadTexture(texture); |
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UnloadTexture(catGaussianTexture); |
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UnloadTexture(catSobelTexture); |
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UnloadTexture(catSharpendTexture); |
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