* Add GenImageGradientSquare to allow square gradients
* Fix GenImageGradientSquare and add to textures_image_generation example
* Remove params from GenImageGradientSquare
<Functionname="InitWindow"retType="void"paramCount="3"desc="Initialize window and OpenGL context">
<Paramtype="int"name="width"desc=""/>
<Paramtype="int"name="height"desc=""/>
@ -1549,7 +1549,7 @@
<Paramtype="int"name="height"desc=""/>
<Paramtype="Color"name="color"desc=""/>
</Function>
<Functionname="GenImageGradientLinear"retType="Image"paramCount="5"desc="Generate image: linear gradient">
<Functionname="GenImageGradientLinear"retType="Image"paramCount="5"desc="Generate image: linear gradient, direction in degrees [0..360], 0=Vertical gradient">