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Fix examples/textures/textures_fog_of_war.c help instructions (#3285)

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Asdqwe 1 年之前
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共有 2 個檔案被更改,包括 2 行新增1 行删除
  1. +2
    -1
      examples/textures/textures_fog_of_war.c
  2. 二進制
      examples/textures/textures_fog_of_war.png

+ 2
- 1
examples/textures/textures_fog_of_war.c 查看文件

@ -134,7 +134,8 @@ int main(void)
(Vector2){ 0, 0 }, 0.0f, WHITE);
// Draw player current tile
DrawText(TextFormat("Current tile: [%i,%i]", playerTileX, playerTileY), 10, 10, 20, LIME);
DrawText(TextFormat("Current tile: [%i,%i]", playerTileX, playerTileY), 10, 10, 20, RAYWHITE);
DrawText("ARROW KEYS to move", 10, screenHeight-25, 20, RAYWHITE);
EndDrawing();
//----------------------------------------------------------------------------------

二進制
examples/textures/textures_fog_of_war.png 查看文件

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Width: 800  |  Height: 450  |  Size: 38 KiB Width: 800  |  Height: 450  |  Size: 37 KiB

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