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@ -1,72 +1,83 @@ |
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const std = @import("std"); |
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pub fn build(b: *std.build.Builder) void { |
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// Standard target options allows the person running `zig build` to choose |
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// what target to build for. Here we do not override the defaults, which |
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// means any target is allowed, and the default is native. Other options |
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// for restricting supported target set are available. |
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const target = b.standardTargetOptions(.{}); |
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pub fn Pkg(srcdir: []const u8) type { |
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return struct { |
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pub fn addRaylib(b: *std.build.Builder, target: std.zig.CrossTarget) *std.build.LibExeObjStep { |
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// Standard release options allow the person running `zig build` to select |
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// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. |
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const mode = b.standardReleaseOptions(); |
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// Standard release options allow the person running `zig build` to select |
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// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. |
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const mode = b.standardReleaseOptions(); |
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const raylib_flags = &[_][]const u8{ |
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"-std=gnu99", |
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"-DPLATFORM_DESKTOP", |
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"-DGL_SILENCE_DEPRECATION=199309L", |
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"-fno-sanitize=undefined", // https://github.com/raysan5/raylib/issues/1891 |
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}; |
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const raylib_flags = &[_][]const u8{ |
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"-std=gnu99", |
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"-DPLATFORM_DESKTOP", |
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"-DGL_SILENCE_DEPRECATION", |
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"-fno-sanitize=undefined", // https://github.com/raysan5/raylib/issues/1891 |
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}; |
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const raylib = b.addStaticLibrary("raylib", srcdir ++ "/raylib.h"); |
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raylib.setTarget(target); |
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raylib.setBuildMode(mode); |
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raylib.linkLibC(); |
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const raylib = b.addStaticLibrary("raylib", "raylib.h"); |
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raylib.setTarget(target); |
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raylib.setBuildMode(mode); |
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raylib.linkLibC(); |
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raylib.addIncludeDir(srcdir ++ "/external/glfw/include"); |
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raylib.addIncludeDir("external/glfw/include"); |
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raylib.addCSourceFiles(&.{ |
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srcdir ++ "/raudio.c", |
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srcdir ++ "/rcore.c", |
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srcdir ++ "/rmodels.c", |
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srcdir ++ "/rshapes.c", |
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srcdir ++ "/rtext.c", |
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srcdir ++ "/rtextures.c", |
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srcdir ++ "/utils.c", |
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}, raylib_flags); |
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raylib.addCSourceFiles(&.{ |
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"raudio.c", |
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"rcore.c", |
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"rmodels.c", |
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"rshapes.c", |
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"rtext.c", |
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"rtextures.c", |
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"utils.c", |
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}, raylib_flags); |
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switch (raylib.target.toTarget().os.tag) { |
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.windows => { |
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raylib.addCSourceFiles(&.{srcdir ++ "/rglfw.c"}, raylib_flags); |
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raylib.linkSystemLibrary("winmm"); |
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raylib.linkSystemLibrary("gdi32"); |
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raylib.linkSystemLibrary("opengl32"); |
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raylib.addIncludeDir("external/glfw/deps/mingw"); |
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}, |
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.linux => { |
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raylib.addCSourceFiles(&.{srcdir ++ "/rglfw.c"}, raylib_flags); |
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raylib.linkSystemLibrary("GL"); |
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raylib.linkSystemLibrary("rt"); |
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raylib.linkSystemLibrary("dl"); |
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raylib.linkSystemLibrary("m"); |
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raylib.linkSystemLibrary("X11"); |
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}, |
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.macos => { |
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// On macos rglfw.c include Objective-C files. |
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const raylib_flags_extra_macos = &[_][]const u8{ |
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"-ObjC", |
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}; |
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raylib.addCSourceFiles( |
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&.{srcdir ++ "/rglfw.c"}, |
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raylib_flags ++ raylib_flags_extra_macos, |
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); |
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raylib.linkFramework("Foundation"); |
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}, |
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else => { |
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@panic("Unsupported OS"); |
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}, |
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} |
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switch (raylib.target.toTarget().os.tag) { |
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.windows => { |
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raylib.addCSourceFiles(&.{"rglfw.c"}, raylib_flags); |
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raylib.linkSystemLibrary("winmm"); |
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raylib.linkSystemLibrary("gdi32"); |
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raylib.linkSystemLibrary("opengl32"); |
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raylib.addIncludeDir("external/glfw/deps/mingw"); |
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}, |
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.linux => { |
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raylib.addCSourceFiles(&.{"rglfw.c"}, raylib_flags); |
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raylib.linkSystemLibrary("GL"); |
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raylib.linkSystemLibrary("rt"); |
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raylib.linkSystemLibrary("dl"); |
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raylib.linkSystemLibrary("m"); |
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raylib.linkSystemLibrary("X11"); |
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}, |
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.macos => { |
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// On macos rglfw.c include Objective-C files. |
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const raylib_flags_extra_macos = &[_][]const u8{ |
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"-ObjC", |
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}; |
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raylib.addCSourceFiles( |
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&.{"rglfw.c"}, |
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raylib_flags ++ raylib_flags_extra_macos, |
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); |
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raylib.linkFramework("Foundation"); |
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}, |
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else => { |
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@panic("Unsupported OS"); |
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}, |
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} |
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raylib.setOutputDir("./"); |
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raylib.install(); |
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return raylib; |
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} |
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}; |
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} |
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const lib = Pkg("."); |
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pub fn build(b: *std.build.Builder) void { |
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// Standard target options allows the person running `zig build` to choose |
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// what target to build for. Here we do not override the defaults, which |
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// means any target is allowed, and the default is native. Other options |
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// for restricting supported target set are available. |
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const target = b.standardTargetOptions(.{}); |
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raylib.setOutputDir("./"); |
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raylib.install(); |
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_ = lib.addRaylib(b, target); |
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} |