From a6ade0dcc62e597c022da6f4bea9673529fe074a Mon Sep 17 00:00:00 2001 From: RossMartin Date: Thu, 5 Feb 2026 23:06:01 +0100 Subject: [PATCH] Fix out of bounds Memory read in Material.Maps by using the MATERIAL_MAP_SPECULAR define instead of the SHADER_LOG_SPECULAR enum --- src/rmodels.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/rmodels.c b/src/rmodels.c index 2988dfaba..ba3327bc6 100644 --- a/src/rmodels.c +++ b/src/rmodels.c @@ -1719,10 +1719,10 @@ void DrawMeshInstanced(Mesh mesh, Material material, const Matrix *transforms, i if (material.shader.locs[SHADER_LOC_COLOR_SPECULAR] != -1) { float values[4] = { - (float)material.maps[SHADER_LOC_COLOR_SPECULAR].color.r/255.0f, - (float)material.maps[SHADER_LOC_COLOR_SPECULAR].color.g/255.0f, - (float)material.maps[SHADER_LOC_COLOR_SPECULAR].color.b/255.0f, - (float)material.maps[SHADER_LOC_COLOR_SPECULAR].color.a/255.0f + (float)material.maps[MATERIAL_MAP_SPECULAR].color.r/255.0f, + (float)material.maps[MATERIAL_MAP_SPECULAR].color.g/255.0f, + (float)material.maps[MATERIAL_MAP_SPECULAR].color.b/255.0f, + (float)material.maps[MATERIAL_MAP_SPECULAR].color.a/255.0f }; rlSetUniform(material.shader.locs[SHADER_LOC_COLOR_SPECULAR], values, SHADER_UNIFORM_VEC4, 1); @@ -7126,4 +7126,4 @@ static ModelAnimation *LoadModelAnimationsM3D(const char *fileName, int *animCou } #endif -#endif // SUPPORT_MODULE_RMODELS +#endif // SUPPORT_MODULE_RMODELS \ No newline at end of file