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@ -3759,7 +3759,7 @@ unsigned int rlLoadComputeShaderProgram(unsigned int shaderId) |
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{ |
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unsigned int program = 0; |
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#if defined(GRAPHICS_API_OPENGL_33) |
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#if defined(GRAPHICS_API_OPENGL_43) |
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GLint success = 0; |
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program = glCreateProgram(); |
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glAttachShader(program, shaderId); |
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