From a7f81b06b93a4305186999e407b32bcb2ba78f04 Mon Sep 17 00:00:00 2001
From: Ray <raysan5@gmail.com>
Date: Mon, 13 Mar 2023 12:08:23 +0100
Subject: [PATCH] Remove trailing spaces

---
 CHANGELOG       |  6 +++---
 ROADMAP.md      | 17 ++++++++++-------
 src/rmodels.c   |  4 ++--
 src/rtext.c     |  4 ++--
 src/rtextures.c |  2 +-
 5 files changed, 18 insertions(+), 15 deletions(-)

diff --git a/CHANGELOG b/CHANGELOG
index 36c8bd282..fa89b3ba5 100644
--- a/CHANGELOG
+++ b/CHANGELOG
@@ -38,7 +38,7 @@ Detailed changes:
 [core] REVIEWED: GetKeyPressed(), out of range issue (#2814) by @daipom
 [core] REVIEWED: GetTime(), renamed variable 'time' to 'nanoSeconds' (#2816) by @jtainer
 [core] REVIEWED: LoadShaderFromMemory(), issue with shader linkage
-[core] REVIEWED: Avoid possible gamepad index as -1 (#2839) 
+[core] REVIEWED: Avoid possible gamepad index as -1 (#2839)
 [core] REVIEWED: SetShaderValue*(), avoid setup uniforms for invalid locations
 [core] REVIEWED: GetClipboardText() on PLATFORM_WEB, permissions issues
 [core] REVIEWED: Initial window position for display-sized fullscreen (#2742) by @daipom
@@ -60,7 +60,7 @@ Detailed changes:
 [rlgl] ADDED: RL_TEXTURE_MIPMAP_BIAS_RATIO support to `rlTextureParameters()` for OpenGL 3.3 #2674
 [rlgl] ADDED: rlCubemapParameters() (#2862) by @GithubPrankster
 [rlgl] ADDED: rlSetCullFace() (#2797) by @jtainer
-[rlgl] REMOVED: Mipmaps software generation for OpenGL 1.1 
+[rlgl] REMOVED: Mipmaps software generation for OpenGL 1.1
 [rlgl] REVIEWED: Check for extensions before enabling them (#2706) by @Not-Nik
 [rlgl] REVIEWED: SSBO usage to avoid long long data types
 [rlgl] REVIEWED: Enable DXT compression on __APPLE__ targets (#2694) by @Not-Nik
@@ -85,7 +85,7 @@ Detailed changes:
 [textures] ADDED: ImageBlurGaussian() (#2770) by @nobytesgiven
 [textures] REVIEWED: Image fileformat support: PIC, PNM
 [textures] REVIEWED: ImageTextEx() and ImageDrawTextEx() scaling (#2756) by @hatkidchan
-[textures] `WARNING`: REMOVED: DrawTextureQuad() 
+[textures] `WARNING`: REMOVED: DrawTextureQuad()
 [textures] `WARNING`: REMOVED: DrawTexturePoly(), function moved to example: `textures_polygon`
 [textures] `WARNING`: REMOVED: DrawTextureTiled(),function implementation moved to the textures_tiled.c
 [text] ADDED: GetCodepointPrevious()
diff --git a/ROADMAP.md b/ROADMAP.md
index 0d126c86f..4c7c965e9 100644
--- a/ROADMAP.md
+++ b/ROADMAP.md
@@ -3,8 +3,11 @@
 Here it is a wishlist with features and ideas to improve the library. Note that features listed here are usually long term improvements or just describe a route to follow for the library. There are also some additional places to look for raylib improvements and ideas:
 
  - [GitHub Issues](https://github.com/raysan5/raylib/issues) has several open issues for possible improvements or bugs to fix.
- - [raylib source code](https://github.com/raysan5/raylib/tree/master/src) has multiple *TODO* comments around code with pending things to review or improve. 
- - raylib wishlists discussions (https://github.com/raysan5/raylib/discussions/1502, https://github.com/raysan5/raylib/discussions/2272) are open to everyone to ask for improvements, feel free to check and comment.
+ - [raylib source code](https://github.com/raysan5/raylib/tree/master/src) has multiple *TODO* comments around code with pending things to review or improve.
+ - raylib wishlists discussions are open to everyone to ask for improvements, feel free to check and comment:
+    - [raylib wishlist 2021](https://github.com/raysan5/raylib/discussions/1502)
+    - [raylib wishlist 2022](https://github.com/raysan5/raylib/discussions/2272)
+    - [raylib 5.0 wishlist](https://github.com/raysan5/raylib/discussions/2952)
 
 _Current version of raylib is complete and functional but there is always room for improvements._
 
@@ -23,23 +26,23 @@ _Current version of raylib is complete and functional but there is always room f
  - Basic CPU/GPU stats system (memory, draws, time...) ([#1295](https://github.com/raysan5/raylib/issues/1295)) - _DISCARDED_
  - Software rendering backend (avoiding OpenGL) ([#1370](https://github.com/raysan5/raylib/issues/1370)) - _DISCARDED_
  - Network module (UDP): `rnet` ([#753](https://github.com/raysan5/raylib/issues/753)) - _DISCARDED_ - Use [nbnet](https://github.com/nathhB/nbnet).
- 
+
  **raylib 3.0**
  - [x] Custom memory allocators support
  - [x] Global variables moved to global context
  - [x] Optimize data structures for pass-by-value
  - [x] Trace log messages redesign ([#1065](https://github.com/raysan5/raylib/issues/1065))
  - [x] Continuous Integration using GitHub Actions
- 
+
 **raylib 2.5**
  - [x] Support Animated models
  - [x] Support glTF models file format
  - [x] Unicode support on text drawing
- 
+
 **raylib 2.0**
  - [x] Removed external dependencies (GLFW3 and OpenAL)
  - [x] Support TCC compiler (32bit and 64bit)
- 
+
 **raylib 1.8**
  - [x] Improved Materials system with PBR support
  - [x] Procedural image generation functions (spot, gradient, noise...)
@@ -50,7 +53,7 @@ _Current version of raylib is complete and functional but there is always room f
  - [x] Support configuration flags
  - [x] Improved build system for Android
  - [x] Gamepad support on HTML5
-    
+
 **raylib 1.6**
  - [x] Lua scripting support (raylib Lua wrapper)
  - [x] Redesigned audio module
diff --git a/src/rmodels.c b/src/rmodels.c
index 8ab923421..2b1d0f936 100644
--- a/src/rmodels.c
+++ b/src/rmodels.c
@@ -1117,8 +1117,8 @@ bool IsModelReady(Model model)
             (model.meshMaterial != NULL) &&     // Validate mesh-material linkage
             (model.meshCount > 0) &&            // Validate mesh count
             (model.materialCount > 0));         // Validate material count
-            
-    // NOTE: This is a very general model validation, many elements could be validated from a model... 
+
+    // NOTE: This is a very general model validation, many elements could be validated from a model...
 }
 
 // Unload model (meshes/materials) from memory (RAM and/or VRAM)
diff --git a/src/rtext.c b/src/rtext.c
index 2d47bdf6c..9eec0059f 100644
--- a/src/rtext.c
+++ b/src/rtext.c
@@ -543,8 +543,8 @@ bool IsFontReady(Font font)
             (font.glyphCount > 0) &&    // Validate font contains some glyph
             (font.recs != NULL) &&      // Validate font recs defining glyphs on texture atlas
             (font.glyphs != NULL));     // Validate glyph data is loaded
-            
-    // NOTE: Further validations could be done to verify if recs count and glyphs count 
+
+    // NOTE: Further validations could be done to verify if recs count and glyphs count
     // match glyphCount and to verify that data contained is valid (glyphs values, metrics...)
 }
 
diff --git a/src/rtextures.c b/src/rtextures.c
index 12bca8a8e..b5f9998a9 100644
--- a/src/rtextures.c
+++ b/src/rtextures.c
@@ -3364,7 +3364,7 @@ bool IsRenderTextureReady(RenderTexture2D target)
 {
     return ((target.id > 0) &&                  // Validate OpenGL id
             IsTextureReady(target.depth) &&     // Validate FBO depth texture/renderbuffer
-            IsTextureReady(target.texture));    // Validate FBO texture 
+            IsTextureReady(target.texture));    // Validate FBO texture
 }
 
 // Unload render texture from GPU memory (VRAM)