diff --git a/examples/Makefile b/examples/Makefile
index 2f7e4670c..c50a01798 100644
--- a/examples/Makefile
+++ b/examples/Makefile
@@ -640,7 +640,7 @@ SHADERS = \
shaders/shaders_mesh_instancing \
shaders/shaders_model_shader \
shaders/shaders_multi_sample2d \
- shaders/shaders_normalmap \
+ shaders/shaders_normal_map \
shaders/shaders_palette_switch \
shaders/shaders_postprocessing \
shaders/shaders_raymarching \
diff --git a/examples/Makefile.Web b/examples/Makefile.Web
index d757b8c23..e834ab71b 100644
--- a/examples/Makefile.Web
+++ b/examples/Makefile.Web
@@ -640,7 +640,7 @@ SHADERS = \
shaders/shaders_mesh_instancing \
shaders/shaders_model_shader \
shaders/shaders_multi_sample2d \
- shaders/shaders_normalmap \
+ shaders/shaders_normal_map \
shaders/shaders_palette_switch \
shaders/shaders_postprocessing \
shaders/shaders_raymarching \
@@ -1205,7 +1205,7 @@ shaders/shaders_multi_sample2d: shaders/shaders_multi_sample2d.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
--preload-file shaders/resources/shaders/glsl100/color_mix.fs@resources/shaders/glsl100/color_mix.fs
-shaders/shaders_normalmap: shaders/shaders_normalmap.c
+shaders/shaders_normal_map: shaders/shaders_normal_map.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
--preload-file shaders/resources/shaders/glsl100/normalmap.vs@resources/shaders/glsl100/normalmap.vs \
--preload-file shaders/resources/shaders/glsl100/normalmap.fs@resources/shaders/glsl100/normalmap.fs \
diff --git a/examples/README.md b/examples/README.md
index d3ff720c9..391f9e422 100644
--- a/examples/README.md
+++ b/examples/README.md
@@ -194,7 +194,7 @@ Examples using raylib shaders functionality, including shaders loading, paramete
| [shaders_hot_reloading](shaders/shaders_hot_reloading.c) |
| ⭐⭐⭐☆ | 3.0 | 3.5 | [Ramon Santamaria](https://github.com/raysan5) |
| [shaders_mesh_instancing](shaders/shaders_mesh_instancing.c) |
| ⭐⭐⭐⭐️ | 3.7 | 4.2 | [seanpringle](https://github.com/seanpringle) |
| [shaders_multi_sample2d](shaders/shaders_multi_sample2d.c) |
| ⭐⭐☆☆ | 3.5 | 3.5 | [Ramon Santamaria](https://github.com/raysan5) |
-| [shaders_normalmap](shaders/shaders_normalmap.c) |
| ⭐⭐⭐⭐️ | 5.6 | 5.6 | [Jeremy Montgomery](https://github.com/Sir_Irk) |
+| [shaders_normal_map](shaders/shaders_normal_map.c) |
| ⭐⭐⭐⭐️ | 5.6 | 5.6 | [Jeremy Montgomery](https://github.com/Sir_Irk) |
| [shaders_spotlight](shaders/shaders_spotlight.c) |
| ⭐⭐☆☆ | 2.5 | 3.7 | [Chris Camacho](https://github.com/chriscamacho) |
| [shaders_deferred_render](shaders/shaders_deferred_render.c) |
| ⭐⭐⭐⭐️ | 4.5 | 4.5 | [Justin Andreas Lacoste](https://github.com/27justin) |
| [shaders_hybrid_render](shaders/shaders_hybrid_render.c) |
| ⭐⭐⭐⭐️ | 4.2 | 4.2 | [Buğra Alptekin Sarı](https://github.com/BugraAlptekinSari) |
diff --git a/examples/examples_list.txt b/examples/examples_list.txt
index ca511cc61..ba329f995 100644
--- a/examples/examples_list.txt
+++ b/examples/examples_list.txt
@@ -142,7 +142,7 @@ shaders;shaders_simple_mask;⭐️⭐️☆☆;2.5;3.7;"Chris Camacho";@chriscam
shaders;shaders_hot_reloading;⭐️⭐️⭐️☆;3.0;3.5;"Ramon Santamaria";@raysan5
shaders;shaders_mesh_instancing;⭐️⭐️⭐️⭐️;3.7;4.2;"seanpringle";@seanpringle
shaders;shaders_multi_sample2d;⭐️⭐️☆☆;3.5;3.5;"Ramon Santamaria";@raysan5
-shaders;shaders_normalmap;⭐️⭐️⭐️⭐️;5.6;5.6;"Jeremy Montgomery";@Sir_Irk
+shaders;shaders_normal_map;⭐️⭐️⭐️⭐️;5.6;5.6;"Jeremy Montgomery";@Sir_Irk
shaders;shaders_spotlight;⭐️⭐️☆☆;2.5;3.7;"Chris Camacho";@chriscamacho
shaders;shaders_deferred_render;⭐️⭐️⭐️⭐️;4.5;4.5;"Justin Andreas Lacoste";@27justin
shaders;shaders_hybrid_render;⭐️⭐️⭐️⭐️;4.2;4.2;"Buğra Alptekin Sarı";@BugraAlptekinSari
diff --git a/examples/shaders/shaders_normalmap.c b/examples/shaders/shaders_normal_map.c
similarity index 100%
rename from examples/shaders/shaders_normalmap.c
rename to examples/shaders/shaders_normal_map.c
diff --git a/examples/shaders/shaders_normalmap.png b/examples/shaders/shaders_normal_map.png
similarity index 100%
rename from examples/shaders/shaders_normalmap.png
rename to examples/shaders/shaders_normal_map.png
diff --git a/projects/VS2022/examples/shaders_normalmap.vcxproj b/projects/VS2022/examples/shaders_normal_map.vcxproj
similarity index 100%
rename from projects/VS2022/examples/shaders_normalmap.vcxproj
rename to projects/VS2022/examples/shaders_normal_map.vcxproj
diff --git a/projects/VS2022/raylib.sln b/projects/VS2022/raylib.sln
index 436795e2a..3d95eb44a 100644
--- a/projects/VS2022/raylib.sln
+++ b/projects/VS2022/raylib.sln
@@ -335,7 +335,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_input_virtual_controls
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_3d_fps_controller", "examples\core_3d_fps_controller.vcxproj", "{6B1A933E-71B8-4C1F-9E79-02D98830E671}"
EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_normalmap", "examples\shaders_normalmap.vcxproj", "{6B1A933E-71B8-4C1F-9E79-02D98830E671}"
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_normal_map", "examples\shaders_normal_map.vcxproj", "{6B1A933E-71B8-4C1F-9E79-02D98830E671}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution