From a8dfd9db769556b22e4b8e13724eff6fbcccae30 Mon Sep 17 00:00:00 2001 From: Ray Date: Mon, 18 Aug 2025 14:35:04 +0200 Subject: [PATCH] REXM: RENAMED: `shaders_normalmap` --> `shaders_normal_map` --- examples/Makefile | 2 +- examples/Makefile.Web | 4 ++-- examples/README.md | 2 +- examples/examples_list.txt | 2 +- .../{shaders_normalmap.c => shaders_normal_map.c} | 0 ...shaders_normalmap.png => shaders_normal_map.png} | Bin ...normalmap.vcxproj => shaders_normal_map.vcxproj} | 0 projects/VS2022/raylib.sln | 2 +- 8 files changed, 6 insertions(+), 6 deletions(-) rename examples/shaders/{shaders_normalmap.c => shaders_normal_map.c} (100%) rename examples/shaders/{shaders_normalmap.png => shaders_normal_map.png} (100%) rename projects/VS2022/examples/{shaders_normalmap.vcxproj => shaders_normal_map.vcxproj} (100%) diff --git a/examples/Makefile b/examples/Makefile index 2f7e4670c..c50a01798 100644 --- a/examples/Makefile +++ b/examples/Makefile @@ -640,7 +640,7 @@ SHADERS = \ shaders/shaders_mesh_instancing \ shaders/shaders_model_shader \ shaders/shaders_multi_sample2d \ - shaders/shaders_normalmap \ + shaders/shaders_normal_map \ shaders/shaders_palette_switch \ shaders/shaders_postprocessing \ shaders/shaders_raymarching \ diff --git a/examples/Makefile.Web b/examples/Makefile.Web index d757b8c23..e834ab71b 100644 --- a/examples/Makefile.Web +++ b/examples/Makefile.Web @@ -640,7 +640,7 @@ SHADERS = \ shaders/shaders_mesh_instancing \ shaders/shaders_model_shader \ shaders/shaders_multi_sample2d \ - shaders/shaders_normalmap \ + shaders/shaders_normal_map \ shaders/shaders_palette_switch \ shaders/shaders_postprocessing \ shaders/shaders_raymarching \ @@ -1205,7 +1205,7 @@ shaders/shaders_multi_sample2d: shaders/shaders_multi_sample2d.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ --preload-file shaders/resources/shaders/glsl100/color_mix.fs@resources/shaders/glsl100/color_mix.fs -shaders/shaders_normalmap: shaders/shaders_normalmap.c +shaders/shaders_normal_map: shaders/shaders_normal_map.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ --preload-file shaders/resources/shaders/glsl100/normalmap.vs@resources/shaders/glsl100/normalmap.vs \ --preload-file shaders/resources/shaders/glsl100/normalmap.fs@resources/shaders/glsl100/normalmap.fs \ diff --git a/examples/README.md b/examples/README.md index d3ff720c9..391f9e422 100644 --- a/examples/README.md +++ b/examples/README.md @@ -194,7 +194,7 @@ Examples using raylib shaders functionality, including shaders loading, paramete | [shaders_hot_reloading](shaders/shaders_hot_reloading.c) | shaders_hot_reloading | ⭐⭐⭐☆ | 3.0 | 3.5 | [Ramon Santamaria](https://github.com/raysan5) | | [shaders_mesh_instancing](shaders/shaders_mesh_instancing.c) | shaders_mesh_instancing | ⭐⭐⭐⭐️ | 3.7 | 4.2 | [seanpringle](https://github.com/seanpringle) | | [shaders_multi_sample2d](shaders/shaders_multi_sample2d.c) | shaders_multi_sample2d | ⭐⭐☆☆ | 3.5 | 3.5 | [Ramon Santamaria](https://github.com/raysan5) | -| [shaders_normalmap](shaders/shaders_normalmap.c) | shaders_normalmap | ⭐⭐⭐⭐️ | 5.6 | 5.6 | [Jeremy Montgomery](https://github.com/Sir_Irk) | +| [shaders_normal_map](shaders/shaders_normal_map.c) | shaders_normal_map | ⭐⭐⭐⭐️ | 5.6 | 5.6 | [Jeremy Montgomery](https://github.com/Sir_Irk) | | [shaders_spotlight](shaders/shaders_spotlight.c) | shaders_spotlight | ⭐⭐☆☆ | 2.5 | 3.7 | [Chris Camacho](https://github.com/chriscamacho) | | [shaders_deferred_render](shaders/shaders_deferred_render.c) | shaders_deferred_render | ⭐⭐⭐⭐️ | 4.5 | 4.5 | [Justin Andreas Lacoste](https://github.com/27justin) | | [shaders_hybrid_render](shaders/shaders_hybrid_render.c) | shaders_hybrid_render | ⭐⭐⭐⭐️ | 4.2 | 4.2 | [Buğra Alptekin Sarı](https://github.com/BugraAlptekinSari) | diff --git a/examples/examples_list.txt b/examples/examples_list.txt index ca511cc61..ba329f995 100644 --- a/examples/examples_list.txt +++ b/examples/examples_list.txt @@ -142,7 +142,7 @@ shaders;shaders_simple_mask;⭐️⭐️☆☆;2.5;3.7;"Chris Camacho";@chriscam shaders;shaders_hot_reloading;⭐️⭐️⭐️☆;3.0;3.5;"Ramon Santamaria";@raysan5 shaders;shaders_mesh_instancing;⭐️⭐️⭐️⭐️;3.7;4.2;"seanpringle";@seanpringle shaders;shaders_multi_sample2d;⭐️⭐️☆☆;3.5;3.5;"Ramon Santamaria";@raysan5 -shaders;shaders_normalmap;⭐️⭐️⭐️⭐️;5.6;5.6;"Jeremy Montgomery";@Sir_Irk +shaders;shaders_normal_map;⭐️⭐️⭐️⭐️;5.6;5.6;"Jeremy Montgomery";@Sir_Irk shaders;shaders_spotlight;⭐️⭐️☆☆;2.5;3.7;"Chris Camacho";@chriscamacho shaders;shaders_deferred_render;⭐️⭐️⭐️⭐️;4.5;4.5;"Justin Andreas Lacoste";@27justin shaders;shaders_hybrid_render;⭐️⭐️⭐️⭐️;4.2;4.2;"Buğra Alptekin Sarı";@BugraAlptekinSari diff --git a/examples/shaders/shaders_normalmap.c b/examples/shaders/shaders_normal_map.c similarity index 100% rename from examples/shaders/shaders_normalmap.c rename to examples/shaders/shaders_normal_map.c diff --git a/examples/shaders/shaders_normalmap.png b/examples/shaders/shaders_normal_map.png similarity index 100% rename from examples/shaders/shaders_normalmap.png rename to examples/shaders/shaders_normal_map.png diff --git a/projects/VS2022/examples/shaders_normalmap.vcxproj b/projects/VS2022/examples/shaders_normal_map.vcxproj similarity index 100% rename from projects/VS2022/examples/shaders_normalmap.vcxproj rename to projects/VS2022/examples/shaders_normal_map.vcxproj diff --git a/projects/VS2022/raylib.sln b/projects/VS2022/raylib.sln index 436795e2a..3d95eb44a 100644 --- a/projects/VS2022/raylib.sln +++ b/projects/VS2022/raylib.sln @@ -335,7 +335,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_input_virtual_controls EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_3d_fps_controller", "examples\core_3d_fps_controller.vcxproj", "{6B1A933E-71B8-4C1F-9E79-02D98830E671}" EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_normalmap", "examples\shaders_normalmap.vcxproj", "{6B1A933E-71B8-4C1F-9E79-02D98830E671}" +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_normal_map", "examples\shaders_normal_map.vcxproj", "{6B1A933E-71B8-4C1F-9E79-02D98830E671}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution