|  |  | @ -6,18 +6,18 @@ | 
		
	
		
			
			|  |  |  | * | 
		
	
		
			
			|  |  |  | *   FEATURES: | 
		
	
		
			
			|  |  |  | *       - Written in plain C code (C99) in PascalCase/camelCase notation | 
		
	
		
			
			|  |  |  | *       - Multiple platforms support: Windows, Linux, Mac, Android, Raspberry Pi and HTML5 | 
		
	
		
			
			|  |  |  | *       - Hardware accelerated with OpenGL (1.1, 2.1, 3.3 or ES 2.0) | 
		
	
		
			
			|  |  |  | *       - Hardware accelerated with OpenGL (1.1, 2.1, 3.3 or ES2 - choose at compile) | 
		
	
		
			
			|  |  |  | *       - Unique OpenGL abstraction layer (usable as standalone module): [rlgl] | 
		
	
		
			
			|  |  |  | *       - Powerful fonts module with SpriteFonts support (XNA bitmap fonts, AngelCode fonts, TTF) | 
		
	
		
			
			|  |  |  | *       - Outstanding texture formats support, including compressed formats (DXT, ETC, PVRT, ASTC) | 
		
	
		
			
			|  |  |  | *       - Basic 3d support for n">Geometrics, Models, Billboards, Heightmaps and Cubicmaps | 
		
	
		
			
			|  |  |  | *       - Powerful fonts module with SpriteFonts support (XNA fonts, AngelCode fonts, TTF) | 
		
	
		
			
			|  |  |  | *       - Outstanding texture formats support, including compressed formats (DXT, ETC, ASTC) | 
		
	
		
			
			|  |  |  | *       - Full 3d support for mi">3d Shapes, Models, Billboards, Heightmaps and morean> pan class="o">! | 
		
	
		
			
			|  |  |  | *       - Flexible Materials system, supporting classic maps and PBR maps | 
		
	
		
			
			|  |  |  | *       - Shaders support, including Model shaders and Postprocessing shaders | 
		
	
		
			
			|  |  |  | *       - Powerful math module for Vector2, Vector3, Matrix and Quaternion operations: [raymath] | 
		
	
		
			
			|  |  |  | *       - Audio loading and playing with streaming support and mixing channels: [audio] | 
		
	
		
			
			|  |  |  | *       - VR stereo rendering support with configurable HMD device parameters | 
		
	
		
			
			|  |  |  | *       - Minimal external dependencies (GLFW3, OpenGL, OpenAL) | 
		
	
		
			
			|  |  |  | *       - Powerful math module for Vector, Matrix and Quaternion operations: [raymath] | 
		
	
		
			
			|  |  |  | *       - Audio loading and playing with streaming support (WAV, OGG, FLAC, XM, MOD) | 
		
	
		
			
			|  |  |  | *       - Multiple platforms support: Windows, Linux, FreeBSD, MacOS, UWP, Android, Raspberry Pi, HTML5. | 
		
	
		
			
			|  |  |  | *       - VR stereo rendering with configurable HMD device parameters | 
		
	
		
			
			|  |  |  | *       - NO external dependencies, all required libraries included with raylib | 
		
	
		
			
			|  |  |  | *       - Complete bindings to LUA (raylib-lua) and Go (raylib-go) | 
		
	
		
			
			|  |  |  | * | 
		
	
		
			
			|  |  |  | *   NOTES: | 
		
	
	
		
			
				|  |  | @ -25,17 +25,17 @@ | 
		
	
		
			
			|  |  |  | *       If using OpenGL 3.3 or ES2, one default shader is loaded automatically (internally defined) [rlgl] | 
		
	
		
			
			|  |  |  | *       If using OpenGL 3.3 or ES2, several vertex buffers (VAO/VBO) are created to manage lines-triangles-quads | 
		
	
		
			
			|  |  |  | * | 
		
	
		
			
			|  |  |  | *   l">DEPENDENCIES: | 
		
	
		
			
			|  |  |  | *       GLFW3 (www.glfw.org) for window/context management and input [core] | 
		
	
		
			
			|  |  |  | *       GLAD for OpenGL extensions loading (3.3 Core profile, only PLATFORM_DESKTOP) [rlgl] | 
		
	
		
			
			|  |  |  | *       OpenAL Soft for audio device/context management [audio] | 
		
	
		
			
			|  |  |  | *   DEPENDENCIES ">(included): | 
		
	
		
			
			|  |  |  | *       rglfw (github.com/glfw/glfw) for window/context management and input (only PLATFORM_DESKTOP) [core] | 
		
	
		
			
			|  |  |  | *       glad (github.com/Dav1dde/glad) for OpenGL extensions loading (3.3 Core profile, only PLATFORM_DESKTOP) [rlgl] | 
		
	
		
			
			|  |  |  | *       mini_al (github.com/dr-soft/mini_al) for audio device/context management [audio] | 
		
	
		
			
			|  |  |  | * | 
		
	
		
			
			|  |  |  | *   OPTIONAL l">DEPENDENCIES: | 
		
	
		
			
			|  |  |  | *       stb_image (Sean Barret) for images loading (JPEG, PNG, BMP, TGA) [textures] | 
		
	
		
			
			|  |  |  | *   OPTIONAL DEPENDENCIES ">(included): | 
		
	
		
			
			|  |  |  | *       stb_image (Sean Barret) for images loading (BMP, TGA, PNG, JPEG, HDR...) [textures] | 
		
	
		
			
			|  |  |  | *       stb_image_resize (Sean Barret) for image resizing algorythms [textures] | 
		
	
		
			
			|  |  |  | *       stb_image_write (Sean Barret) for image writting (PNG) [utils] | 
		
	
		
			
			|  |  |  | *       stb_truetype (Sean Barret) for ttf fonts loading [text] | 
		
	
		
			
			|  |  |  | *       stb_vorbis (Sean Barret) for ogg audio loading [audio] | 
		
	
		
			
			|  |  |  | *       stb_vorbis (Sean Barret) for OGG audio loading [audio] | 
		
	
		
			
			|  |  |  | *       stb_perlin (Sean Barret) for Perlin noise image generation [textures] | 
		
	
		
			
			|  |  |  | *       par_shapes (Philip Rideout) for parametric 3d shapes generation [models] | 
		
	
		
			
			|  |  |  | *       jar_xm (Joshua Reisenauer) for XM audio module loading [audio] | 
		
	
	
		
			
				|  |  | @ -50,7 +50,7 @@ | 
		
	
		
			
			|  |  |  | *   raylib is licensed under an unmodified zlib/libpng license, which is an OSI-certified, | 
		
	
		
			
			|  |  |  | *   BSD-like license that allows static linking with closed source software: | 
		
	
		
			
			|  |  |  | * | 
		
	
		
			
			|  |  |  | *   Copyright (c) 2013-2017 Ramon Santamaria (@raysan5) | 
		
	
		
			
			|  |  |  | *   Copyright (c) 2013-2018 Ramon Santamaria (@raysan5) | 
		
	
		
			
			|  |  |  | * | 
		
	
		
			
			|  |  |  | *   This software is provided "as-is", without any express or implied warranty. In no event | 
		
	
		
			
			|  |  |  | *   will the authors be held liable for any damages arising from the use of this software. | 
		
	
	
		
			
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