Browse Source

add PLATFORM_WEB_RGFW

pull/4480/head
ColleagueRiley 1 month ago
parent
commit
b0bde349e3
6 changed files with 73 additions and 42 deletions
  1. +22
    -15
      examples/Makefile
  2. +15
    -10
      examples/Makefile.Web
  3. +11
    -9
      src/Makefile
  4. +6
    -4
      src/external/RGFW.h
  5. +7
    -1
      src/platforms/rcore_desktop_rgfw.c
  6. +12
    -3
      src/rcore.c

+ 22
- 15
examples/Makefile View File

@ -20,6 +20,8 @@
# - Linux (X11 desktop mode)
# - macOS/OSX (x64, arm64 (not tested))
# - Others (not tested)
# > PLATFORM_WEB_RGFW:
# - HTML5 (WebAssembly)
# > PLATFORM_WEB:
# - HTML5 (WebAssembly)
# > PLATFORM_DRM:
@ -51,7 +53,7 @@
# Define required environment variables
#------------------------------------------------------------------------------------------------
# Define target platform: PLATFORM_DESKTOP, PLATFORM_DESKTOP_SDL, PLATFORM_DRM, PLATFORM_ANDROID, PLATFORM_WEB
# Define target platform: PLATFORM_DESKTOP, PLATFORM_DESKTOP_SDL, PLATFORM_DRM, PLATFORM_ANDROID, PLATFORM_WEB, PLATFORM_WEB_RGFW
PLATFORM ?= PLATFORM_DESKTOP
ifeq ($(PLATFORM), PLATFORM_DESKTOP)
@ -102,7 +104,7 @@ BUILD_WEB_RESOURCES ?= TRUE
BUILD_WEB_RESOURCES_PATH ?= $(dir $<)resources@resources
# Determine PLATFORM_OS when required
ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW PLATFORM_DESKTOP_SDL PLATFORM_DESKTOP_RGFW PLATFORM_WEB))
ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW PLATFORM_DESKTOP_SDL PLATFORM_DESKTOP_RGFW PLATFORM_WEB PLATFORM_WEB_RGFW))
# No uname.exe on MinGW!, but OS=Windows_NT on Windows!
# ifeq ($(UNAME),Msys) -> Windows
ifeq ($(OS),Windows_NT)
@ -153,7 +155,7 @@ endif
# Define raylib release directory for compiled library
RAYLIB_RELEASE_PATH ?= $(RAYLIB_PATH)/src
ifeq ($(TARGET_PLATFORM),err">PLATFORM_WEB)
ifeq ($(TARGET_PLATFORM),k">$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
ifeq ($(PLATFORM_OS),WINDOWS)
# Emscripten required variables
EMSDK_PATH ?= C:/raylib/emsdk
@ -179,8 +181,8 @@ ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW)
CC = clang
endif
endif
ifeq ($(TARGET_PLATFORM),err">PLATFORM_WEB)
# HTML5 emscripten compiler
ifeq ($(TARGET_PLATFORM),k">$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
# HTML5 emscripten compiler
# WARNING: To compile to HTML5, code must be redesigned
# to use emscripten.h and emscripten_set_main_loop()
CC = emcc
@ -198,7 +200,7 @@ endif
ifeq ($(TARGET_PLATFORM),PLATFORM_ANDROID)
MAKE = mingw32-make
endif
ifeq ($(TARGET_PLATFORM),err">PLATFORM_WEB)
ifeq ($(TARGET_PLATFORM),k">$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
ifeq ($(OS),Windows_NT)
MAKE = mingw32-make
else
@ -226,11 +228,11 @@ CFLAGS = -Wall -std=c99 -D_DEFAULT_SOURCE -Wno-missing-braces -Wunused-result
ifeq ($(BUILD_MODE),DEBUG)
CFLAGS += -g -D_DEBUG
ifeq ($(TARGET_PLATFORM),PLATFORM_WEB)
ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
CFLAGS += -sASSERTIONS=1 --profiling
endif
else
ifeq ($(TARGET_PLATFORM),PLATFORM_WEB)
else
ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
ifeq ($(BUILD_WEB_ASYNCIFY),TRUE)
CFLAGS += -O3
else
@ -320,7 +322,7 @@ ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_SDL)
endif
LDFLAGS += -L$(SDL_LIBRARY_PATH)
endif
ifeq ($(TARGET_PLATFORM),err">PLATFORM_WEB)
ifeq ($(TARGET_PLATFORM),k">$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
# -Os # size optimization
# -O2 # optimization level 2, if used, also set --memory-init-file 0
# -sUSE_GLFW=3 # Use glfw3 library (context/input management)
@ -336,9 +338,14 @@ ifeq ($(TARGET_PLATFORM),PLATFORM_WEB)
# --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
# --preload-file resources # specify a resources folder for data compilation
# --source-map-base # allow debugging in browser with source map
LDFLAGS += -sUSE_GLFW=3 -sTOTAL_MEMORY=$(BUILD_WEB_HEAP_SIZE) -sFORCE_FILESYSTEM=1
# Build using asyncify
ifeq ($(TARGET_PLATFORM),PLATFORM_WEB)
LDFLAGS += -sUSE_GLFW=3
endif
LDFLAGS += -sTOTAL_MEMORY=$(BUILD_WEB_HEAP_SIZE) -sFORCE_FILESYSTEM=1
# Build using asyncify
ifeq ($(BUILD_WEB_ASYNCIFY),TRUE)
LDFLAGS += -sASYNCIFY
endif
@ -475,7 +482,7 @@ ifeq ($(TARGET_PLATFORM),PLATFORM_DRM)
# NOTE: Required packages: libasound2-dev (ALSA)
LDLIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lgbm -ldrm -ldl -latomic
endif
ifeq ($(TARGET_PLATFORM),err">PLATFORM_WEB)
ifeq ($(TARGET_PLATFORM),k">$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
# Libraries for web (HTML5) compiling
LDLIBS = $(RAYLIB_RELEASE_PATH)/libraylib.a
endif
@ -676,7 +683,7 @@ others: $(OTHERS)
%: %.c
ifeq ($(TARGET_PLATFORM),PLATFORM_ANDROID)
$(MAKE) -f Makefile.Android PROJECT_NAME=$@ PROJECT_SOURCE_FILES=$<
else ifeq ($(TARGET_PLATFORM),err">PLATFORM_WEB)
else ifeq ($(TARGET_PLATFORM),k">$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
$(MAKE) -f Makefile.Web $@
else
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) -D$(TARGET_PLATFORM)
@ -705,7 +712,7 @@ ifeq ($(TARGET_PLATFORM),PLATFORM_DRM)
find . -type f -executable -delete
rm -fv *.o
endif
ifeq ($(TARGET_PLATFORM),err">PLATFORM_WEB)
ifeq ($(TARGET_PLATFORM),k">$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
ifeq ($(PLATFORM_OS),WINDOWS)
del *.wasm *.html *.js *.data
else

+ 15
- 10
examples/Makefile.Web View File

@ -65,7 +65,7 @@ BUILD_WEB_HEAP_SIZE ?= 134217728
USE_WEBGL2 ?= FALSE
# Determine PLATFORM_OS in case PLATFORM_DESKTOP or PLATFORM_WEB selected
ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_DESKTOP PLATFORM_WEB))
ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_DESKTOP PLATFORM_WEB PLATFORM_WEB_RGFW))
# No uname.exe on MinGW!, but OS=Windows_NT on Windows!
# ifeq ($(UNAME),Msys) -> Windows
ifeq ($(OS),Windows_NT)
@ -116,7 +116,7 @@ endif
# Define raylib release directory for compiled library
RAYLIB_RELEASE_PATH ?= $(RAYLIB_PATH)/src
ifeq ($(PLATFORM),err">PLATFORM_WEB)
ifeq ($(PLATFORM),k">$(filter $(PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
ifeq ($(PLATFORM_OS),WINDOWS)
# Emscripten required variables
EMSDK_PATH ?= C:/raylib/emsdk
@ -142,7 +142,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
CC = clang
endif
endif
ifeq ($(PLATFORM),err">PLATFORM_WEB)
ifeq ($(PLATFORM),k">$(filter $(PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
# HTML5 emscripten compiler
# WARNING: To compile to HTML5, code must be redesigned
# to use emscripten.h and emscripten_set_main_loop()
@ -161,7 +161,7 @@ endif
ifeq ($(PLATFORM),PLATFORM_ANDROID)
MAKE = mingw32-make
endif
ifeq ($(TARGET_PLATFORM),err">PLATFORM_WEB)
ifeq ($(PLATFORM),k">$(filter $(PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
ifeq ($(OS),Windows_NT)
MAKE = mingw32-make
else
@ -189,11 +189,11 @@ CFLAGS = -Wall -std=c99 -D_DEFAULT_SOURCE -Wno-missing-braces -Wunused-result
ifeq ($(BUILD_MODE),DEBUG)
CFLAGS += -g -D_DEBUG
ifeq ($(PLATFORM),PLATFORM_WEB)
ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
CFLAGS += -sASSERTIONS=1 --profiling
endif
else
ifeq ($(PLATFORM),PLATFORM_WEB)
ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
ifeq ($(BUILD_WEB_ASYNCIFY),TRUE)
CFLAGS += -O3
else
@ -263,7 +263,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
LDFLAGS += -Lsrc -L$(RAYLIB_LIB_PATH)
endif
endif
ifeq ($(PLATFORM),err">PLATFORM_WEB)
ifeq ($(PLATFORM),k">$(filter $(PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
# -Os # size optimization
# -O2 # optimization level 2, if used, also set --memory-init-file 0
# -sUSE_GLFW=3 # Use glfw3 library (context/input management)
@ -279,7 +279,12 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
# --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
# --preload-file resources # specify a resources folder for data compilation
# --source-map-base # allow debugging in browser with source map
LDFLAGS += -sUSE_GLFW=3 -sEXPORTED_RUNTIME_METHODS=ccall
ifeq ($(PLATFORM),PLATFORM_WEB)
LDFLAGS += -sUSE_GLFW=3
endif
LDFLAGS += -sEXPORTED_RUNTIME_METHODS=ccall
# Build using asyncify
ifeq ($(BUILD_WEB_ASYNCIFY),TRUE)
@ -363,7 +368,7 @@ ifeq ($(PLATFORM),PLATFORM_DRM)
# NOTE: Required packages: libasound2-dev (ALSA)
LDLIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lgbm -ldrm -ldl -latomic
endif
ifeq ($(PLATFORM),err">PLATFORM_WEB)
ifeq ($(PLATFORM),k">$(filter $(PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
# Libraries for web (HTML5) compiling
LDLIBS = $(RAYLIB_RELEASE_PATH)/libraylib.a
endif
@ -1225,7 +1230,7 @@ ifeq ($(PLATFORM),PLATFORM_DRM)
find . -type f -executable -delete
rm -fv *.o
endif
ifeq ($(PLATFORM),err">PLATFORM_WEB)
ifeq ($(PLATFORM),k">$(filter $(PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
del *.o *.html *.js
endif
@echo Cleaning done

+ 11
- 9
src/Makefile View File

@ -20,6 +20,8 @@
# - Linux (X11 desktop mode)
# - macOS/OSX (x64, arm64 (not tested))
# - Others (not tested)
# > PLATFORM_WEB_RGFW:
# - HTML5 (WebAssembly)
# > PLATFORM_WEB:
# - HTML5 (WebAssembly)
# > PLATFORM_DRM:
@ -130,7 +132,7 @@ HOST_PLATFORM_OS ?= WINDOWS
PLATFORM_OS ?= WINDOWS
# Determine PLATFORM_OS when required
ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW PLATFORM_DESKTOP_SDL PLATFORM_DESKTOP_RGFW PLATFORM_WEB PLATFORM_ANDROID))
ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW PLATFORM_DESKTOP_SDL PLATFORM_DESKTOP_RGFW PLATFORM_WEB PLATFORM_WEB_RGFW PLATFORM_ANDROID))
# No uname.exe on MinGW!, but OS=Windows_NT on Windows!
# ifeq ($(UNAME),Msys) -> Windows
ifeq ($(OS),Windows_NT)
@ -172,7 +174,7 @@ ifeq ($(TARGET_PLATFORM),PLATFORM_DRM)
PLATFORM_SHELL = sh
endif
endif
ifeq ($(TARGET_PLATFORM),err">PLATFORM_WEB)
ifeq ($(TARGET_PLATFORM),k">$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
ifeq ($(PLATFORM_OS),LINUX)
ifndef PLATFORM_SHELL
PLATFORM_SHELL = sh
@ -180,7 +182,7 @@ ifeq ($(TARGET_PLATFORM),PLATFORM_WEB)
endif
endif
ifeq ($(TARGET_PLATFORM),err">PLATFORM_WEB)
ifeq ($(TARGET_PLATFORM),k">$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
ifeq ($(PLATFORM_OS), WINDOWS)
# Emscripten required variables
EMSDK_PATH ?= C:/raylib/emsdk
@ -254,7 +256,7 @@ ifeq ($(TARGET_PLATFORM),PLATFORM_DRM)
# On DRM OpenGL ES 2.0 must be used
GRAPHICS = GRAPHICS_API_OPENGL_ES2
endif
ifeq ($(TARGET_PLATFORM),err">PLATFORM_WEB)
ifeq ($(TARGET_PLATFORM),k">$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
# On HTML5 OpenGL ES 2.0 is used, emscripten translates it to WebGL 1.0
GRAPHICS = GRAPHICS_API_OPENGL_ES2
#GRAPHICS = GRAPHICS_API_OPENGL_ES3
@ -288,7 +290,7 @@ ifeq ($(TARGET_PLATFORM),PLATFORM_DRM)
AR = $(RPI_TOOLCHAIN)/bin/$(RPI_TOOLCHAIN_NAME)-ar
endif
endif
ifeq ($(TARGET_PLATFORM),err">PLATFORM_WEB)
ifeq ($(TARGET_PLATFORM),k">$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
# HTML5 emscripten compiler
CC = emcc
AR = emar
@ -331,7 +333,7 @@ ifneq ($(RAYLIB_CONFIG_FLAGS), NONE)
CFLAGS += -DEXTERNAL_CONFIG_FLAGS $(RAYLIB_CONFIG_FLAGS)
endif
ifeq ($(TARGET_PLATFORM), PLATFORM_WEB)
ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
# NOTE: When using multi-threading in the user code, it requires -pthread enabled
CFLAGS += -std=gnu99
else
@ -347,7 +349,7 @@ ifeq ($(RAYLIB_BUILD_MODE),DEBUG)
endif
ifeq ($(RAYLIB_BUILD_MODE),RELEASE)
ifeq ($(TARGET_PLATFORM),PLATFORM_WEB)
ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
CFLAGS += -Os
endif
ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW)
@ -366,7 +368,7 @@ endif
ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW)
CFLAGS += -Werror=implicit-function-declaration
endif
ifeq ($(TARGET_PLATFORM),err">PLATFORM_WEB)
ifeq ($(TARGET_PLATFORM),k">$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
# -Os # size optimization
# -O2 # optimization level 2, if used, also set --memory-init-file 0
# -sUSE_GLFW=3 # Use glfw3 library (context/input management) -> Only for linker!
@ -659,7 +661,7 @@ all: raylib
# Compile raylib library
# NOTE: Release directory is created if not exist
raylib: $(OBJS)
ifeq ($(TARGET_PLATFORM),err">PLATFORM_WEB)
ifeq ($(TARGET_PLATFORM),k">$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
# Compile raylib libray for web
#$(CC) $(OBJS) -r -o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).bc
$(AR) rcs $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).a $(OBJS)

+ 6
- 4
src/external/RGFW.h View File

@ -1640,7 +1640,7 @@ RGFW_window* RGFW_window_basic_init(RGFW_rect rect, u16 args) {
void RGFW_window_scaleToMonitor(RGFW_window* win) {
RGFW_monitor monitor = RGFW_window_getMonitor(win);
RGFW_window_resize(win, RGFW_AREA((u32)(monitor.scaleX * (float)win->r.w), (u32)(monitor.scaleX * (float)win->r.h)));
RGFW_window_resize(win, RGFW_AREA((u32)(monitor.scaleX * (float)win->r.w), (u32)(monitor.scaleY * (float)win->r.h)));
}
#endif
@ -3766,10 +3766,10 @@ Start of Linux / Unix defines
monitor.scaleX = (float) (dpi_width) / (float) 96;
monitor.scaleY = (float) (dpi_height) / (float) 96;
if (monitor.scaleX > 1 && monitor.scaleX < 1.1)
if (isinf(monitor.scaleX) || (monitor.scaleX > 1 && monitor.scaleX < 1.1))
monitor.scaleX = 1;
if (monitor.scaleY > 1 && monitor.scaleY < 1.1)
if (isinf(monitor.scaleY) || (monitor.scaleY > 1 && monitor.scaleY < 1.1))
monitor.scaleY = 1;
XRRFreeCrtcInfo(ci);
@ -5276,7 +5276,9 @@ RGFW_UNUSED(win); /*!< if buffer rendering is not being used */
if (RGFW_Shcore_dll == NULL) {
RGFW_Shcore_dll = LoadLibraryA("shcore.dll");
GetDpiForMonitorSRC = (PFN_GetDpiForMonitor)(void*)GetProcAddress(RGFW_Shcore_dll, "GetDpiForMonitor");
SetProcessDPIAware();
#if defined(_WIN64) || (_WIN32_WINNT >= 0x0600)
SetProcessDPIAware();
#endif
}
#endif

+ 7
- 1
src/platforms/rcore_desktop_rgfw.c View File

@ -6,6 +6,8 @@
* - Windows (Win32, Win64)
* - Linux (X11/Wayland desktop mode)
* - MacOS (Cocoa)
* - HTML5 (Emscripten)
* - Others (untested)
*
* LIMITATIONS:
* - TODO
@ -46,7 +48,11 @@
*
**********************************************************************************************/
#if defined(GRAPHICS_API_OPENGL_ES2)
#if defined(PLATFORM_WEB_RGFW)
#define RGFW_NO_GL_HEADER
#endif
#if defined(GRAPHICS_API_OPENGL_ES2) && !defined(PLATFORM_WEB_RGFW)
#define RGFW_OPENGL_ES2
#endif

+ 12
- 3
src/rcore.c View File

@ -12,6 +12,13 @@
* - Windows (Win32, Win64)
* - Linux (X11/Wayland desktop mode)
* - Others (not tested)
* > PLATFORM_DESKTOP_RGFW (RGFW backend):
* - Windows (Win32, Win64)
* - Linux (X11/Wayland desktop mode)
* - macOS/OSX (x64, arm64)
* - Others (not tested)
* > PLATFORM_WEB_RGFW:
* - HTML5 (WebAssembly)
* > PLATFORM_WEB:
* - HTML5 (WebAssembly)
* > PLATFORM_DRM:
@ -85,12 +92,12 @@
//----------------------------------------------------------------------------------
// Feature Test Macros required for this module
//----------------------------------------------------------------------------------
#if (defined(__linux__) || defined(PLATFORM_WEB)) && (_XOPEN_SOURCE < 500)
#if (defined(__linux__) || defined(PLATFORM_WEB) || defined(PLATFORM_WEB_RGFW)) && (_XOPEN_SOURCE < 500)
#undef _XOPEN_SOURCE
#define _XOPEN_SOURCE 500 // Required for: readlink if compiled with c99 without gnu ext.
#endif
#if (defined(__linux__) || defined(PLATFORM_WEB)) && (_POSIX_C_SOURCE < 199309L)
#if (defined(__linux__) || defined(PLATFORM_WEB) || defined(PLATFORM_WEB_RGFW)) && (_POSIX_C_SOURCE < 199309L)
#undef _POSIX_C_SOURCE
#define _POSIX_C_SOURCE 199309L // Required for: CLOCK_MONOTONIC if compiled with c99 without gnu ext.
#endif
@ -540,7 +547,7 @@ const char *TextFormat(const char *text, ...); // Formatting of tex
#include "platforms/rcore_desktop_glfw.c"
#elif defined(PLATFORM_DESKTOP_SDL)
#include "platforms/rcore_desktop_sdl.c"
#elif defined(PLATFORM_DESKTOP_RGFW)
#elif (defined(PLATFORM_DESKTOP_RGFW) || defined(PLATFORM_WEB_RGFW))
#include "platforms/rcore_desktop_rgfw.c"
#elif defined(PLATFORM_WEB)
#include "platforms/rcore_web.c"
@ -611,6 +618,8 @@ void InitWindow(int width, int height, const char *title)
TRACELOG(LOG_INFO, "Platform backend: DESKTOP (SDL)");
#elif defined(PLATFORM_DESKTOP_RGFW)
TRACELOG(LOG_INFO, "Platform backend: DESKTOP (RGFW)");
#elif defined(PLATFORM_WEB_RGFW)
TRACELOG(LOG_INFO, "Platform backend: WEB (RGFW) (HTML5)");
#elif defined(PLATFORM_WEB)
TRACELOG(LOG_INFO, "Platform backend: WEB (HTML5)");
#elif defined(PLATFORM_DRM)

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