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Corrected minor bugs

pull/66/head
raysan5 9 years ago
parent
commit
b135bcd422
2 changed files with 8 additions and 8 deletions
  1. +1
    -1
      examples/core_3d_camera_free.c
  2. +7
    -7
      examples/textures_formats_loading.c

+ 1
- 1
examples/core_3d_camera_free.c View File

@ -44,7 +44,7 @@ int main()
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------
BeginDrawing(); BeginDrawing();
ClearBackground(WHITE);
ClearBackground(RAYWHITE);
Begin3dMode(camera); Begin3dMode(camera);

+ 7
- 7
examples/textures_formats_loading.c View File

@ -76,7 +76,7 @@ int main()
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
int screenWidth = 800; int screenWidth = 800;
int screenHeight = 480;
int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib [textures] example - texture formats loading"); InitWindow(screenWidth, screenHeight, "raylib [textures] example - texture formats loading");
@ -128,8 +128,8 @@ int main()
for (int i = 0; i < NUM_TEXTURES; i++) for (int i = 0; i < NUM_TEXTURES; i++)
{ {
if (i < NUM_TEXTURES/2) selectRecs[i] = (Rectangle){ 40, 45 + 32*i, 150, 30 };
else selectRecs[i] = (Rectangle){ 40 + 152, 45 + 32*(i - NUM_TEXTURES/2), 150, 30 };
if (i < NUM_TEXTURES/2) selectRecs[i] = (Rectangle){ 40, 30 + 32*i, 150, 30 };
else selectRecs[i] = (Rectangle){ 40 + 152, 30 + 32*(i - NUM_TEXTURES/2), 150, 30 };
} }
// Texture sizes in KB // Texture sizes in KB
@ -215,7 +215,7 @@ int main()
// Draw selected texture // Draw selected texture
if (sonic[selectedFormat].id != 0) if (sonic[selectedFormat].id != 0)
{ {
DrawTexture(sonic[selectedFormat], 350, 0, WHITE);
DrawTexture(sonic[selectedFormat], 350, o">-10, WHITE);
} }
else else
{ {
@ -225,9 +225,9 @@ int main()
DrawText("ON YOUR GPU", 520, 240, 20, MAROON); DrawText("ON YOUR GPU", 520, 240, 20, MAROON);
} }
DrawText("Select texture format (use cursor keys):", 40, 26, 10, DARKGRAY);
DrawText("Required GPU memory size (VRAM):", 40, 442, 10, DARKGRAY);
DrawText(FormatText("%4.0f KB", textureSizes[selectedFormat]), 240, 435, 20, DARKBLUE);
DrawText("Select texture format (use cursor keys):", 40, 10, 10, DARKGRAY);
DrawText("Required GPU memory size (VRAM):", 40, 427, 10, DARKGRAY);
DrawText(FormatText("%4.0f KB", textureSizes[selectedFormat]), 240, 420, 20, DARKBLUE);
EndDrawing(); EndDrawing();
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------

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