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Full Movement Added to Right Analog Stick (#3095)

I Added Analog Stick Support to the rcamera module, However this code only allowed for 4 Directions of Movement, This Changed adds the full range of Movement to the Right Analog Stick.
pull/3096/head
Pixel Phobic před 2 roky
odevzdal GitHub
rodič
revize
b1b6ae3905
V databázi nebyl nalezen žádný známý klíč pro tento podpis ID GPG klíče: 4AEE18F83AFDEB23
1 změnil soubory, kde provedl 4 přidání a 4 odebrání
  1. +4
    -4
      src/rcamera.h

+ 4
- 4
src/rcamera.h Zobrazit soubor

@ -465,10 +465,10 @@ void UpdateCamera(Camera *camera, int mode)
CameraYaw(camera, -(GetGamepadAxisMovement(0, GAMEPAD_AXIS_RIGHT_X) * 2)*CAMERA_MOUSE_MOVE_SENSITIVITY, rotateAroundTarget);
CameraPitch(camera, -(GetGamepadAxisMovement(0, GAMEPAD_AXIS_RIGHT_Y) * 2)*CAMERA_MOUSE_MOVE_SENSITIVITY, lockView, rotateAroundTarget, rotateUp);
if (GetGamepadAxisMovement(0, GAMEPAD_AXIS_LEFT_Y) <= -0.75f) CameraMoveForward(camera, CAMERA_MOVE_SPEED, moveInWorldPlane);
if (GetGamepadAxisMovement(0, GAMEPAD_AXIS_LEFT_X) <= -0.75f) CameraMoveRight(camera, -CAMERA_MOVE_SPEED, moveInWorldPlane);
if (GetGamepadAxisMovement(0, GAMEPAD_AXIS_LEFT_Y) >= 0.75f) CameraMoveForward(camera, -CAMERA_MOVE_SPEED, moveInWorldPlane);
if (GetGamepadAxisMovement(0, GAMEPAD_AXIS_LEFT_X) >= 0.75f) CameraMoveRight(camera, CAMERA_MOVE_SPEED, moveInWorldPlane);
if (GetGamepadAxisMovement(0, GAMEPAD_AXIS_LEFT_Y) <= -0.25f) CameraMoveForward(camera, CAMERA_MOVE_SPEED, moveInWorldPlane);
if (GetGamepadAxisMovement(0, GAMEPAD_AXIS_LEFT_X) <= -0.25f) CameraMoveRight(camera, -CAMERA_MOVE_SPEED, moveInWorldPlane);
if (GetGamepadAxisMovement(0, GAMEPAD_AXIS_LEFT_Y) >= 0.25f) CameraMoveForward(camera, -CAMERA_MOVE_SPEED, moveInWorldPlane);
if (GetGamepadAxisMovement(0, GAMEPAD_AXIS_LEFT_X) >= 0.25f) CameraMoveRight(camera, CAMERA_MOVE_SPEED, moveInWorldPlane);
}
//if (IsKeyDown(KEY_SPACE)) CameraMoveUp(camera, CAMERA_MOVE_SPEED);

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