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Small tweaks

pull/12/head
raysan5 10 years ago
parent
commit
b482e26925
2 changed files with 5 additions and 5 deletions
  1. +1
    -1
      src/raylib.h
  2. +4
    -4
      src/rlgl.c

+ 1
- 1
src/raylib.h View File

@ -14,7 +14,7 @@
* Basic 3d support for Shapes, Models, Heightmaps and Billboards
* Powerful math module for Vector and Matrix operations [raymath]
* Audio loading and playing with streaming support (WAV and OGG)
* Multiplatform support, including Android devices and Raspberry Pi
* Multiplatform support, including Android devices, Raspberry Pi and HTML5
*
* Used external libs:
* GLFW3 (www.glfw.org) for window/context management and input

+ 4
- 4
src/rlgl.c View File

@ -168,10 +168,6 @@ static Vector3 *tempBuffer;
static int tempBufferCount = 0;
static bool useTempBuffer = false;
// White texture useful for plain color polys (required by shader)
// NOTE: It's required in shapes and models modules!
extern unsigned int whiteTexture;
// Support for VAOs (OpenGL ES2 could not support VAO extensions)
static bool vaoSupported = false;
#endif
@ -185,6 +181,10 @@ static PFNGLDELETEVERTEXARRAYSOESPROC glDeleteVertexArrays;
static PFNGLISVERTEXARRAYOESPROC glIsVertexArray;
#endif
// White texture useful for plain color polys (required by shader)
// NOTE: It's required in shapes and models modules!
unsigned int whiteTexture;
//----------------------------------------------------------------------------------
// Module specific Functions Declaration
//----------------------------------------------------------------------------------

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