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ADDED: DrawTextPro() with text rotation support

pull/1919/head
raysan5 3 years ago
parent
commit
b55418effd
2 changed files with 12 additions and 1 deletions
  1. +2
    -1
      src/raylib.h
  2. +10
    -0
      src/text.c

+ 2
- 1
src/raylib.h View File

@ -1328,7 +1328,8 @@ RLAPI void UnloadFont(Font font);
// Text drawing functions
RLAPI void DrawFPS(int posX, int posY); // Draw current FPS
RLAPI void DrawText(const char *text, int posX, int posY, int fontSize, Color color); // Draw text (using default font)
RLAPI void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint); // Draw text using font and additional parameters
RLAPI void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint); // Draw text using font and additional parameters
RLAPI void DrawTextPro(Font font, const char *text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, Color tint); // Draw text using Font and pro parameters (rotation)
RLAPI void DrawTextCodepoint(Font font, int codepoint, Vector2 position, float fontSize, Color tint); // Draw one character (codepoint)
// Text misc. functions

+ 10
- 0
src/text.c View File

@ -890,7 +890,17 @@ void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, f
}
}
// Draw text using Font and pro parameters (rotation)
void DrawTextPro(Font font, const char *text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, Color tint)
{
rlPushMatrix();
rlTranslatef(origin.x, origin.y, 0.0f);
rlRotatef(rotation, 0.0f, 0.0f, 1.0f);
DrawTextEx(font, text, position, fontSize, spacing, tint);
rlPopMatrix();
}
// Draw one character (codepoint)

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