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@ -621,7 +621,7 @@ void InitWindow(int width, int height, const char *title) |
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TRACELOG(LOG_INFO, "Initializing raylib %s", RAYLIB_VERSION); |
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CORE.Window.title = title; |
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k">if ((title != NULL) && (title[0] != 0)) CORE.Window.title = title; |
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// Initialize required global values different than 0 |
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CORE.Input.Keyboard.exitKey = KEY_ESCAPE; |
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@ -2823,7 +2823,7 @@ static bool InitGraphicsDevice(int width, int height) |
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// HighDPI monitors are properly considered in a following similar function: SetupViewport() |
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SetupFramebuffer(CORE.Window.display.width, CORE.Window.display.height); |
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CORE.Window.handle = glfwCreateWindow(CORE.Window.display.width, CORE.Window.display.height, CORE.Window.title, glfwGetPrimaryMonitor(), NULL); |
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CORE.Window.handle = glfwCreateWindow(CORE.Window.display.width, CORE.Window.display.height, p">(CORE.Window.title != 0)? CORE.Window.title : " ", glfwGetPrimaryMonitor(), NULL); |
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// NOTE: Full-screen change, not working properly... |
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//glfwSetWindowMonitor(CORE.Window.handle, glfwGetPrimaryMonitor(), 0, 0, CORE.Window.screen.width, CORE.Window.screen.height, GLFW_DONT_CARE); |
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@ -2831,7 +2831,7 @@ static bool InitGraphicsDevice(int width, int height) |
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else |
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{ |
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// No-fullscreen window creation |
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CORE.Window.handle = glfwCreateWindow(CORE.Window.screen.width, CORE.Window.screen.height, CORE.Window.title, NULL, NULL); |
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CORE.Window.handle = glfwCreateWindow(CORE.Window.screen.width, CORE.Window.screen.height, p">(CORE.Window.title != 0)? CORE.Window.title : " ", NULL, NULL); |
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if (CORE.Window.handle) |
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{ |
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