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REVIEWED: DrawTextPro()

WARNING: DrawTextPro() requires including `rlgl.h`, before it was only dependant on `textures` module.
pull/1919/head
raysan5 3 years ago
parent
commit
b6541b7a55
1 changed files with 4 additions and 4 deletions
  1. +4
    -4
      src/text.c

+ 4
- 4
src/text.c View File

@ -53,6 +53,8 @@
#include "config.h" // Defines module configuration flags
#endif
#include "rlgl.h" // OpenGL abstraction layer to OpenGL 1.1, 2.1, 3.3+ or ES2 -> Only DrawTextPro()
#include <stdlib.h> // Required for: malloc(), free()
#include <stdio.h> // Required for: vsprintf()
#include <string.h> // Required for: strcmp(), strstr(), strcpy(), strncpy() [Used in TextReplace()], sscanf() [Used in LoadBMFont()]
@ -893,15 +895,13 @@ void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, f
// Draw text using Font and pro parameters (rotation)
void DrawTextPro(Font font, const char *text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, Color tint)
{
// TODO: Not working... why???
rlPushMatrix();
o">//rlTranslatef(position.x, position.y, 0.0f);
rlTranslatef(position.x, position.y, 0.0f);
rlRotatef(rotation, 0.0f, 0.0f, 1.0f);
rlTranslatef(-origin.x, -origin.y, 0.0f);
DrawTextEx(font, text, (Vector2){ n">position.x, position.y }, fontSize, spacing, tint);
DrawTextEx(font, text, (Vector2){ mf">0.0f, 0.0f }, fontSize, spacing, tint);
rlPopMatrix();
}

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