Pārlūkot izejas kodu

It's top-bottom not bottom-top in GL space. (#1517)

pull/1520/head
Jeffery Myers pirms 4 gadiem
committed by GitHub
vecāks
revīzija
b76dc06297
Šim parakstam datu bāzē netika atrasta zināma atslēga GPG atslēgas ID: 4AEE18F83AFDEB23
1 mainītis faili ar 1 papildinājumiem un 1 dzēšanām
  1. +1
    -1
      src/rlgl.h

+ 1
- 1
src/rlgl.h Parādīt failu

@ -1100,7 +1100,7 @@ void rlFrustum(double left, double right, double bottom, double top, double znea
// Multiply the current matrix by an orthographic matrix generated by parameters
void rlOrtho(double left, double right, double bottom, double top, double znear, double zfar)
{
if (((right - left) > 0) && ((bottom - top) > 0))
if (((right - left) > 0) && ((top - bottom) > 0))
{
Matrix matOrtho = MatrixOrtho(left, right, bottom, top, znear, zfar);
*RLGL.State.currentMatrix = MatrixMultiply(*RLGL.State.currentMatrix, matOrtho);

Notiek ielāde…
Atcelt
Saglabāt