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Update raymath.h

pull/1236/head
raysan5 4 years ago
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b8055925bf
1 changed files with 1 additions and 1 deletions
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      src/raymath.h

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@ -286,7 +286,7 @@ RMDEF Vector2 Vector2Rotate(Vector2 v, float degs)
// Move Vector towards target
RMDEF Vector2 Vector2MoveTowards(Vector2 v, Vector2 target, float maxDistance)
{
Vector2 result = { 0 }
Vector2 result = { 0 };
float dx = target.x - v.x;
float dy = target.y - v.y;
float value = (dx*dx) + (dy*dy);

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