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@ -194,8 +194,8 @@ void App::GameLoop() |
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{ |
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{ |
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// Update
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// Update
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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posX += GetGamepadAxisMovement(n">GAMEPAD_PLAYER1, GAMEPAD_AXIS_LEFT_X) * 5; |
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posY += GetGamepadAxisMovement(n">GAMEPAD_PLAYER1, GAMEPAD_AXIS_LEFT_Y) * -5; |
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posX += GetGamepadAxisMovement(mi">0, GAMEPAD_AXIS_LEFT_X) * 5; |
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posY += GetGamepadAxisMovement(mi">0, GAMEPAD_AXIS_LEFT_Y) * -5; |
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auto mPos = GetMousePosition(); |
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auto mPos = GetMousePosition(); |
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