diff --git a/examples/core/core_drop_files.c b/examples/core/core_drop_files.c index 129ced105..0a1a71e90 100644 --- a/examples/core/core_drop_files.c +++ b/examples/core/core_drop_files.c @@ -22,8 +22,7 @@ int main(void) InitWindow(screenWidth, screenHeight, "raylib [core] example - drop files"); - int count = 0; - char **droppedFiles = { 0 }; + FilePathList droppedFiles = { 0 }; SetTargetFPS(60); // Set our game to run at 60 frames-per-second //-------------------------------------------------------------------------------------- @@ -35,7 +34,11 @@ int main(void) //---------------------------------------------------------------------------------- if (IsFileDropped()) { - droppedFiles = LoadDroppedFiles(&count); + // Is some files have been previously loaded, unload them + if (droppedFiles.count > 0) UnloadDroppedFiles(droppedFiles); + + // Load new dropped files + droppedFiles = LoadDroppedFiles(); } //---------------------------------------------------------------------------------- @@ -55,7 +58,7 @@ int main(void) if (i%2 == 0) DrawRectangle(0, 85 + 40*i, screenWidth, 40, Fade(LIGHTGRAY, 0.5f)); else DrawRectangle(0, 85 + 40*i, screenWidth, 40, Fade(LIGHTGRAY, 0.3f)); - DrawText(droppedFiles[i], 120, 100 + 40*i, 10, GRAY); + DrawText(droppedFiles.paths[i], 120, 100 + 40*i, 10, GRAY); } DrawText("Drop new files...", 100, 110 + 40*count, 20, DARKGRAY); @@ -67,7 +70,7 @@ int main(void) // De-Initialization //-------------------------------------------------------------------------------------- - UnloadDroppedFiles(); // Clear internal buffers + UnloadDroppedFiles(droppedFiles); // Unload files memory CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- diff --git a/examples/models/models_loading.c b/examples/models/models_loading.c index 7d4543cdc..ee3811ee4 100644 --- a/examples/models/models_loading.c +++ b/examples/models/models_loading.c @@ -67,35 +67,34 @@ int main(void) // Load new models/textures on drag&drop if (IsFileDropped()) { - int count = 0; - char **droppedFiles = LoadDroppedFiles(&count); + FilePathList droppedFiles = LoadDroppedFiles(); - if (count == 1) // Only support one file dropped + if (droppedFiles.count == 1) // Only support one file dropped { - if (IsFileExtension(droppedFiles[0], ".obj") || - IsFileExtension(droppedFiles[0], ".gltf") || - IsFileExtension(droppedFiles[0], ".glb") || - IsFileExtension(droppedFiles[0], ".vox") || - IsFileExtension(droppedFiles[0], ".iqm")) // Model file formats supported + if (IsFileExtension(droppedFiles.paths[0], ".obj") || + IsFileExtension(droppedFiles.paths[0], ".gltf") || + IsFileExtension(droppedFiles.paths[0], ".glb") || + IsFileExtension(droppedFiles.paths[0], ".vox") || + IsFileExtension(droppedFiles.paths[0], ".iqm")) // Model file formats supported { - UnloadModel(model); // Unload previous model - model = LoadModel(droppedFiles[0]); // Load new model + UnloadModel(model); // Unload previous model + model = LoadModel(droppedFiles.paths[0]); // Load new model model.materials[0].maps[MATERIAL_MAP_DIFFUSE].texture = texture; // Set current map diffuse texture bounds = GetMeshBoundingBox(model.meshes[0]); // TODO: Move camera position from target enough distance to visualize model properly } - else if (IsFileExtension(droppedFiles[0], ".png")) // Texture file formats supported + else if (IsFileExtension(droppedFiles.paths[0], ".png")) // Texture file formats supported { // Unload current model texture and load new one UnloadTexture(texture); - texture = LoadTexture(droppedFiles[0]); + texture = LoadTexture(droppedFiles.paths[0]); model.materials[0].maps[MATERIAL_MAP_DIFFUSE].texture = texture; } } - UnloadDroppedFiles(); // Clear internal buffers + UnloadDroppedFiles(droppedFiles); // Unload filepaths from memory } // Select model on mouse click diff --git a/examples/models/models_skybox.c b/examples/models/models_skybox.c index b5e0102d7..88202aeea 100644 --- a/examples/models/models_skybox.c +++ b/examples/models/models_skybox.c @@ -97,18 +97,17 @@ int main(void) // Load new cubemap texture on drag&drop if (IsFileDropped()) { - int count = 0; - char **droppedFiles = LoadDroppedFiles(&count); + FilePathList droppedFiles = LoadDroppedFiles(); - if (count == 1) // Only support one file dropped + if (droppedFiles.count == 1) // Only support one file dropped { - if (IsFileExtension(droppedFiles[0], ".png;.jpg;.hdr;.bmp;.tga")) + if (IsFileExtension(droppedFiles.paths[0], ".png;.jpg;.hdr;.bmp;.tga")) { // Unload current cubemap texture and load new one UnloadTexture(skybox.materials[0].maps[MATERIAL_MAP_CUBEMAP].texture); if (useHDR) { - Texture2D panorama = LoadTexture(droppedFiles[0]); + Texture2D panorama = LoadTexture(droppedFiles.paths[0]); // Generate cubemap from panorama texture skybox.materials[0].maps[MATERIAL_MAP_CUBEMAP].texture = GenTextureCubemap(shdrCubemap, panorama, 1024, PIXELFORMAT_UNCOMPRESSED_R8G8B8A8); @@ -116,7 +115,7 @@ int main(void) } else { - Image img = LoadImage(droppedFiles[0]); + Image img = LoadImage(droppedFiles.paths[0]); skybox.materials[0].maps[MATERIAL_MAP_CUBEMAP].texture = LoadTextureCubemap(img, CUBEMAP_LAYOUT_AUTO_DETECT); UnloadImage(img); } @@ -125,7 +124,7 @@ int main(void) } } - UnloadDroppedFiles(); // Clear internal buffers + UnloadDroppedFiles(droppedFiles); // Unload filepaths from memory } //---------------------------------------------------------------------------------- diff --git a/examples/text/text_draw_3d.c b/examples/text/text_draw_3d.c index c82629dec..d4b057ec4 100644 --- a/examples/text/text_draw_3d.c +++ b/examples/text/text_draw_3d.c @@ -141,22 +141,22 @@ int main(void) // Handle font files dropped if (IsFileDropped()) { - int count = 0; - char **droppedFiles = LoadDroppedFiles(&count); + FilePathList droppedFiles = LoadDroppedFiles(); // NOTE: We only support first ttf file dropped - if (IsFileExtension(droppedFiles[0], ".ttf")) + if (IsFileExtension(droppedFiles.paths[0], ".ttf")) { UnloadFont(font); - font = LoadFontEx(droppedFiles[0], fontSize, 0, 0); + font = LoadFontEx(droppedFiles.paths[0], fontSize, 0, 0); } - else if (IsFileExtension(droppedFiles[0], ".fnt")) + else if (IsFileExtension(droppedFiles.paths[0], ".fnt")) { UnloadFont(font); - font = LoadFont(droppedFiles[0]); + font = LoadFont(droppedFiles.paths[0]); fontSize = font.baseSize; } - UnloadDroppedFiles(); + + UnloadDroppedFiles(droppedFiles); // Unload filepaths from memory } // Handle Events diff --git a/examples/text/text_font_filters.c b/examples/text/text_font_filters.c index 5fb8fc471..32ae11a6b 100644 --- a/examples/text/text_font_filters.c +++ b/examples/text/text_font_filters.c @@ -79,16 +79,16 @@ int main(void) // Load a dropped TTF file dynamically (at current fontSize) if (IsFileDropped()) { - int count = 0; - char **droppedFiles = LoadDroppedFiles(&count); + FilePathList droppedFiles = LoadDroppedFiles(); // NOTE: We only support first ttf file dropped - if (IsFileExtension(droppedFiles[0], ".ttf")) + if (IsFileExtension(droppedFiles.paths[0], ".ttf")) { UnloadFont(font); - font = LoadFontEx(droppedFiles[0], (int)fontSize, 0, 0); - UnloadDroppedFiles(); + font = LoadFontEx(droppedFiles.paths[0], (int)fontSize, 0, 0); } + + UnloadDroppedFiles(droppedFiles); // Unload filepaths from memory } //---------------------------------------------------------------------------------- diff --git a/src/raylib.h b/src/raylib.h index f71f41050..488f6e43e 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -482,6 +482,12 @@ typedef struct VrStereoConfig { float scaleIn[2]; // VR distortion scale in } VrStereoConfig; +// File path list +typedef struct FilePathList { + unsigned int count; // Filepaths entries count + char **paths; // Filepaths entries +} FilePathList; + //---------------------------------------------------------------------------------- // Enumerators Definition //---------------------------------------------------------------------------------- @@ -891,8 +897,8 @@ typedef enum { typedef void (*TraceLogCallback)(int logLevel, const char *text, va_list args); // Logging: Redirect trace log messages typedef unsigned char *(*LoadFileDataCallback)(const char *fileName, unsigned int *bytesRead); // FileIO: Load binary data typedef bool (*SaveFileDataCallback)(const char *fileName, void *data, unsigned int bytesToWrite); // FileIO: Save binary data -typedef char *(*LoadFileTextCallback)(const char *fileName); // FileIO: Load text data -typedef bool (*SaveFileTextCallback)(const char *fileName, char *text); // FileIO: Save text data +typedef char *(*LoadFileTextCallback)(const char *fileName); // FileIO: Load text data +typedef bool (*SaveFileTextCallback)(const char *fileName, char *text); // FileIO: Save text data //------------------------------------------------------------------------------------ // Global Variables Definition @@ -1059,11 +1065,13 @@ RLAPI const char *GetPrevDirectoryPath(const char *dirPath); // Get previou RLAPI const char *GetWorkingDirectory(void); // Get current working directory (uses static string) RLAPI const char *GetApplicationDirectory(void); // Get the directory if the running application (uses static string) RLAPI bool ChangeDirectory(const char *dir); // Change working directory, return true on success -RLAPI char **LoadDirectoryFiles(const char *dirPath, int *count); // Load directory filepaths -RLAPI void UnloadDirectoryFiles(void); // Unload directory filepaths +RLAPI bool IsPathFile(const char *path); // Check if a given path is a file or a directory +RLAPI FilePathList LoadDirectoryFiles(const char *dirPath); // Load directory filepaths +RLAPI FilePathList LoadDirectoryFilesEx(const char *basePath, const char *filter, bool scanSubdirs); // Load directory filepaths with extension filtering and recursive directory scan +RLAPI void UnloadDirectoryFiles(FilePathList files); // Unload filepaths RLAPI bool IsFileDropped(void); // Check if a file has been dropped into window -RLAPI char **LoadDroppedFiles(int *count); // Load dropped filepaths -RLAPI void UnloadDroppedFiles(void); // Unload dropped filepaths +RLAPI FilePathList LoadDroppedFiles(void); // Load dropped filepaths +RLAPI void UnloadDroppedFiles(FilePathList files); // Unload dropped filepaths RLAPI long GetFileModTime(const char *fileName); // Get file modification time (last write time) // Compression/Encoding functionality diff --git a/src/rcore.c b/src/rcore.c index 44fd96c1e..8e32e2c20 100644 --- a/src/rcore.c +++ b/src/rcore.c @@ -183,7 +183,12 @@ #include <time.h> // Required for: time() [Used in InitTimer()] #include <math.h> // Required for: tan() [Used in BeginMode3D()], atan2f() [Used in LoadVrStereoConfig()] -#include <sys/stat.h> // Required for: stat() [Used in GetFileModTime()] +#define _CRT_INTERNAL_NONSTDC_NAMES 1 +#include <sys/stat.h> // Required for: stat(), S_ISREG [Used in GetFileModTime(), IsFilePath()] + +#if !defined(S_ISREG) && defined(S_IFMT) && defined(S_IFREG) + #define S_ISREG(m) (((m) & S_IFMT) == S_IFREG) +#endif #if defined(PLATFORM_DESKTOP) && defined(_WIN32) && (defined(_MSC_VER) || defined(__TINYC__)) #define DIRENT_MALLOC RL_MALLOC @@ -294,11 +299,7 @@ #endif #ifndef MAX_FILEPATH_LENGTH - #if defined(__linux__) - #define MAX_FILEPATH_LENGTH 4096 // Maximum length for filepaths (Linux PATH_MAX default value) - #else - #define MAX_FILEPATH_LENGTH 512 // Maximum length supported for filepaths - #endif + #define MAX_FILEPATH_LENGTH 4096 // Maximum length for filepaths (Linux PATH_MAX default value) #endif #ifndef MAX_KEYBOARD_KEYS @@ -404,8 +405,8 @@ typedef struct CoreData { Point renderOffset; // Offset from render area (must be divided by 2) Matrix screenScale; // Matrix to scale screen (framebuffer rendering) - char **dropFilepaths; // Store dropped files paths as strings - int dropFileCount; // Count dropped files strings + const char **dropFilepaths; // Store dropped files paths pointers (provided by GLFW) + unsigned int dropFileCount; // Count dropped files strings } Window; #if defined(PLATFORM_ANDROID) @@ -501,13 +502,10 @@ typedef struct CoreData { //---------------------------------------------------------------------------------- // Global Variables Definition //---------------------------------------------------------------------------------- -static CoreData CORE = { 0 }; // Global CORE state context - -static char **dirFilesPath = NULL; // Store directory files paths as strings -static int dirFileCount = 0; // Count directory files strings - const char *raylibVersion = RAYLIB_VERSION; // raylib version symbol, it could be required for some bindings +static CoreData CORE = { 0 }; // Global CORE state context + #if defined(SUPPORT_SCREEN_CAPTURE) static int screenshotCounter = 0; // Screenshots counter #endif @@ -622,6 +620,9 @@ static bool InitGraphicsDevice(int width, int height); // Initialize graphics d static void SetupFramebuffer(int width, int height); // Setup main framebuffer static void SetupViewport(int width, int height); // Set viewport for a provided width and height +static void ScanDirectoryFiles(const char *basePath, FilePathList *list, const char *filter); // Scan all files and directories in a base path +static void ScanDirectoryFilesRecursively(const char *basePath, FilePathList *list, const char *filter); // Scan all files and directories recursively from a base path + #if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB) static void ErrorCallback(int error, const char *description); // GLFW3 Error Callback, runs on GLFW3 error // Window callbacks events @@ -1418,6 +1419,13 @@ void SetWindowState(unsigned int flags) { TRACELOG(LOG_WARNING, "WINDOW: High DPI can only by configured before window initialization"); } + + // State change: FLAG_WINDOW_MOUSE_PASSTHROUGH + if (((CORE.Window.flags & FLAG_WINDOW_MOUSE_PASSTHROUGH) != (flags & FLAG_WINDOW_MOUSE_PASSTHROUGH)) && ((flags & FLAG_WINDOW_MOUSE_PASSTHROUGH) > 0)) + { + glfwSetWindowAttrib(CORE.Window.handle, GLFW_MOUSE_PASSTHROUGH, GLFW_TRUE); + CORE.Window.flags |= FLAG_WINDOW_MOUSE_PASSTHROUGH; + } // State change: FLAG_MSAA_4X_HINT if (((CORE.Window.flags & FLAG_MSAA_4X_HINT) != (flags & FLAG_MSAA_4X_HINT)) && ((flags & FLAG_MSAA_4X_HINT) > 0)) @@ -1519,6 +1527,13 @@ void ClearWindowState(unsigned int flags) { TRACELOG(LOG_WARNING, "WINDOW: High DPI can only by configured before window initialization"); } + + // State change: FLAG_WINDOW_MOUSE_PASSTHROUGH + if (((CORE.Window.flags & FLAG_WINDOW_MOUSE_PASSTHROUGH) > 0) && ((flags & FLAG_WINDOW_MOUSE_PASSTHROUGH) > 0)) + { + glfwSetWindowAttrib(CORE.Window.handle, GLFW_MOUSE_PASSTHROUGH, GLFW_FALSE); + CORE.Window.flags &= ~FLAG_WINDOW_MOUSE_PASSTHROUGH; + } // State change: FLAG_MSAA_4X_HINT if (((CORE.Window.flags & FLAG_MSAA_4X_HINT) > 0) && ((flags & FLAG_MSAA_4X_HINT) > 0)) @@ -3106,51 +3121,75 @@ const char *GetApplicationDirectory(void) } // Load directory filepaths -// NOTE: Files count is returned by parameters pointer -char **LoadDirectoryFiles(const char *dirPath, int *fileCount) +// NOTE: Base path is prepended to the scanned filepaths +// WARNING: Directory is scanned twice, first time to get files count +// No recursive scanning is done! +FilePathList LoadDirectoryFiles(const char *dirPath) { - UnloadDirectoryFiles(); - - int counter = 0; + FilePathList files = { 0 }; + unsigned int fileCounter = 0; + struct dirent *entity; DIR *dir = opendir(dirPath); if (dir != NULL) // It's a directory { - // Count files - while ((entity = readdir(dir)) != NULL) counter++; - - dirFileCount = counter; - *fileCount = dirFileCount; + // SCAN 1: Count files + while ((entity = readdir(dir)) != NULL) + { + // NOTE: We skip '.' (current dir) and '..' (parent dir) filepaths + if ((strcmp(entity->d_name, ".") != 0) && (strcmp(entity->d_name, "..") != 0)) fileCounter++; + } // Memory allocation for dirFileCount - dirFilesPath = (char **)RL_MALLOC(dirFileCount*sizeof(char *)); - for (int i = 0; i < dirFileCount; i++) dirFilesPath[i] = (char *)RL_MALLOC(MAX_FILEPATH_LENGTH*sizeof(char)); - - // Reset our position in the directory to the beginning - rewinddir(dir); - - // Read file names - for (int i = 0; (entity = readdir(dir)) != NULL; i++) strcpy(dirFilesPath[i], entity->d_name); + files.paths = (char **)RL_MALLOC(fileCounter*sizeof(char *)); + for (int i = 0; i < fileCounter; i++) files.paths[i] = (char *)RL_MALLOC(MAX_FILEPATH_LENGTH*sizeof(char)); closedir(dir); + + // SCAN 2: Read filepaths + // NOTE: Directory paths are also registered + ScanDirectoryFiles(dirPath, &files, NULL); + + // Security check: read files.count should match fileCounter + if (files.count != fileCounter) TRACELOG(LOG_WARNING, "FILEIO: Read files count do not match memory allocated"); } else TRACELOG(LOG_WARNING, "FILEIO: Failed to open requested directory"); // Maybe it's a file... + + + + return files; +} + +// Load directory filepaths with extension filtering and recursive directory scan +FilePathList LoadDirectoryFilesEx(const char *basePath, const char *filter, bool scanSubdirs) +{ + #define MAX_FILEPATH_COUNT 8192 // Maximum file paths scanned + + FilePathList files = { 0 }; + + files.paths = (char **)RL_CALLOC(MAX_FILEPATH_COUNT, sizeof(char *)); + for (int i = 0; i < MAX_FILEPATH_COUNT; i++) files.paths[i] = (char *)RL_CALLOC(MAX_FILEPATH_LENGTH, sizeof(char)); - return dirFilesPath; + // WARNING: basePath is always prepended to scanned paths + if (scanSubdirs) ScanDirectoryFilesRecursively(basePath, &files, filter); + else ScanDirectoryFiles(basePath, &files, filter); + + // TODO: Filepath filtering + //if (IsFileExtension(files.paths[i], filter)) + + return files; } // Unload directory filepaths -void UnloadDirectoryFiles(void) +void UnloadDirectoryFiles(FilePathList files) { - if (dirFileCount > 0) + if (files.count > 0) { - for (int i = 0; i < dirFileCount; i++) RL_FREE(dirFilesPath[i]); + for (int i = 0; i < files.count; i++) RL_FREE(files.paths[i]); - RL_FREE(dirFilesPath); + RL_FREE(files.paths); } - - dirFileCount = 0; } // Change working directory, returns true on success @@ -3163,6 +3202,15 @@ bool ChangeDirectory(const char *dir) return (result == 0); } +// Check if a given path point to a file +bool IsPathFile(const char *path) +{ + struct stat pathStat = { 0 }; + stat(path, &pathStat); + + return S_ISREG(pathStat.st_mode); +} + // Check if a file has been dropped into window bool IsFileDropped(void) { @@ -3171,22 +3219,37 @@ bool IsFileDropped(void) } // Load dropped filepaths -char **LoadDroppedFiles(int *count) +FilePathList LoadDroppedFiles(void) { - *count = CORE.Window.dropFileCount; - return CORE.Window.dropFilepaths; + FilePathList files = { 0 }; + + if (CORE.Window.dropFileCount > 0) + { + files.count = CORE.Window.dropFileCount; + files.paths = (char **)RL_CALLOC(files.count, sizeof(char *)); + + for (int i = 0; i < files.count; i++) + { + files.paths[i] = (char *)RL_CALLOC(MAX_FILEPATH_LENGTH, sizeof(char)); + strcpy(files.paths[i], CORE.Window.dropFilepaths[i]); + } + + // WARNING: We reset drop file count after loading the stored paths, + // despite internally GLFW probably keeps the pointers until next drop + CORE.Window.dropFileCount; + } + + return files; } // Unload dropped filepaths -void UnloadDroppedFiles(void) +void UnloadDroppedFiles(FilePathList files) { - if (CORE.Window.dropFileCount > 0) + if (files.count > 0) { - for (int i = 0; i < CORE.Window.dropFileCount; i++) RL_FREE(CORE.Window.dropFilepaths[i]); - - RL_FREE(CORE.Window.dropFilepaths); + for (int i = 0; i < files.count; i++) RL_FREE(files.paths[i]); - CORE.Window.dropFileCount = 0; + RL_FREE(files.paths); } } @@ -5168,6 +5231,90 @@ void PollInputEvents(void) #endif } +// Scan all files and directories in a base path +// WARNING: files.paths[] must be previously allocated and +// contain enough space to store all required paths +static void ScanDirectoryFiles(const char *basePath, FilePathList *files, const char *filter) +{ + static char path[MAX_FILEPATH_LENGTH] = { 0 }; + memset(path, 0, MAX_FILEPATH_LENGTH); + + struct dirent *dp = NULL; + DIR *dir = opendir(basePath); + + if (dir != NULL) + { + while ((dp = readdir(dir)) != NULL) + { + if ((strcmp(dp->d_name, ".") != 0) && + (strcmp(dp->d_name, "..") != 0)) + { + sprintf(path, "%s/%s", basePath, dp->d_name); + + if (filter != NULL) + { + if (IsFileExtension(path, filter)) + { + strcpy(files->paths[files->count], path); + files->count++; + } + } + else + { + strcpy(files->paths[files->count], path); + files->count++; + } + } + } + + closedir(dir); + } + else TRACELOG(LOG_WARNING, "FILEIO: Directory cannot be opened (%s)", basePath); +} + +// Scan all files and directories recursively from a base path +static void ScanDirectoryFilesRecursively(const char *basePath, FilePathList *files, const char *filter) +{ + static char path[MAX_FILEPATH_LENGTH] = { 0 }; + memset(path, 0, MAX_FILEPATH_LENGTH); + + struct dirent *dp = NULL; + DIR *dir = opendir(basePath); + + if (dir != NULL) + { + while ((dp = readdir(dir)) != NULL) + { + if ((strcmp(dp->d_name, ".") != 0) && (strcmp(dp->d_name, "..") != 0)) + { + // Construct new path from our base path + sprintf(path, "%s/%s", basePath, dp->d_name); + + if (IsPathFile(path)) + { + if (filter != NULL) + { + if (IsFileExtension(path, filter)) + { + strcpy(files->paths[files->count], path); + files->count++; + } + } + else + { + strcpy(files->paths[files->count], path); + files->count++; + } + } + else ScanDirectoryFilesRecursively(path, files, filter); + } + } + + closedir(dir); + } + else TRACELOG(LOG_WARNING, "FILEIO: Directory cannot be opened (%s)", basePath); +} + #if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB) // GLFW3 Error Callback, runs on GLFW3 error static void ErrorCallback(int error, const char *description) @@ -5418,16 +5565,7 @@ static void CursorEnterCallback(GLFWwindow *window, int enter) // Everytime new files are dropped, old ones are discarded static void WindowDropCallback(GLFWwindow *window, int count, const char **paths) { - UnloadDroppedFiles(); - - CORE.Window.dropFilepaths = (char **)RL_MALLOC(count*sizeof(char *)); - - for (int i = 0; i < count; i++) - { - CORE.Window.dropFilepaths[i] = (char *)RL_MALLOC(MAX_FILEPATH_LENGTH*sizeof(char)); - strcpy(CORE.Window.dropFilepaths[i], paths[i]); - } - + CORE.Window.dropFilepaths = paths; CORE.Window.dropFileCount = count; } #endif