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Change comment about custom blend modes in rlgl.h (#2260)

pull/2263/head
Gerber Lóránt Viktor 3 年前
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      src/rlgl.h

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src/rlgl.h 查看文件

@ -433,7 +433,7 @@ typedef enum {
RL_BLEND_MULTIPLIED, // Blend textures multiplying colors
RL_BLEND_ADD_COLORS, // Blend textures adding colors (alternative)
RL_BLEND_SUBTRACT_COLORS, // Blend textures subtracting colors (alternative)
RL_BLEND_CUSTOM // Belnd textures using custom src/dst factors (use SetBlendModeCustom())
RL_BLEND_CUSTOM // Blend textures using custom src/dst factors (use rlSetBlendFactors())
} rlBlendMode;
// Shader location point type

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