From bb73a8089a0b0947fa1c75420ad69ad8285aac76 Mon Sep 17 00:00:00 2001 From: Ray Date: Wed, 24 Mar 2021 17:06:32 +0100 Subject: [PATCH] Reviewed DrawFPS() comment --- src/core.c | 2 +- src/raylib.h | 4 ++-- src/text.c | 2 +- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/core.c b/src/core.c index 7fbfd2ce..99b4fa28 100644 --- a/src/core.c +++ b/src/core.c @@ -2496,7 +2496,7 @@ int GetFPS(void) return (int)roundf(1.0f/average); } -// Returns time in seconds for last frame drawn +// Returns time in seconds for last frame drawn (delta time) float GetFrameTime(void) { return (float)CORE.Time.frame; diff --git a/src/raylib.h b/src/raylib.h index 6c7a7d16..d02ec4b3 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -971,7 +971,7 @@ RLAPI Vector2 GetScreenToWorld2D(Vector2 position, Camera2D camera); // Returns // Timing-related functions RLAPI void SetTargetFPS(int fps); // Set target FPS (maximum) RLAPI int GetFPS(void); // Returns current FPS -RLAPI float GetFrameTime(void); // Returns time in seconds for last frame drawn +RLAPI float GetFrameTime(void); // Returns time in seconds for last frame drawn (delta time) RLAPI double GetTime(void); // Returns elapsed time in seconds since InitWindow() // Misc. functions @@ -1291,7 +1291,7 @@ RLAPI void UnloadFontData(CharInfo *chars, int charsCount); RLAPI void UnloadFont(Font font); // Unload Font from GPU memory (VRAM) // Text drawing functions -RLAPI void DrawFPS(int posX, int posY); // Shows current FPS +RLAPI void DrawFPS(int posX, int posY); // Draw current FPS RLAPI void DrawText(const char *text, int posX, int posY, int fontSize, Color color); // Draw text (using default font) RLAPI void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint); // Draw text using font and additional parameters RLAPI void DrawTextRec(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint); // Draw text using font inside rectangle limits diff --git a/src/text.c b/src/text.c index b9f59fe4..4a574908 100644 --- a/src/text.c +++ b/src/text.c @@ -813,7 +813,7 @@ void UnloadFont(Font font) } } -// Shows current FPS on top-left corner +// Draw current FPS // NOTE: Uses default font void DrawFPS(int posX, int posY) {