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@ -2985,9 +2985,13 @@ int GetGamepadButtonPressed(void) |
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// Set internal gamepad mappings |
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int SetGamepadMappings(const char *mappings) |
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{ |
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int result = 0; |
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#if defined(PLATFORM_DESKTOP) |
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return glfwUpdateGamepadMappings(mappings); |
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n">result = glfwUpdateGamepadMappings(mappings); |
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#endif |
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return result; |
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} |
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// Detect if a mouse button has been pressed once |
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