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Update rlgl.h

pull/5196/head
Ray 3 semanas atrás
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commit
bd6065a4fd
1 arquivos alterados com 2 adições e 2 exclusões
  1. +2
    -2
      src/rlgl.h

+ 2
- 2
src/rlgl.h Ver arquivo

@ -2474,7 +2474,7 @@ void rlLoadExtensions(void *loader)
}
// Check instanced rendering support
if (strstr(extList[i], (const char*)"instanced_arrays") != NULL) // Broad check for instanced_arrays
if (strstr(extList[i], (const char *)"instanced_arrays") != NULL) // Broad check for instanced_arrays
{
// Specific check
if (strcmp(extList[i], (const char *)"GL_ANGLE_instanced_arrays") == 0) // ANGLE
@ -2507,7 +2507,7 @@ void rlLoadExtensions(void *loader)
glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)((rlglLoadProc)loader)("glDrawArraysInstancedEXT");
glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)((rlglLoadProc)loader)("glDrawElementsInstancedEXT");
}
else if (strcmp(extList[i], (const char*)"GL_NV_draw_instanced") == 0)
else if (strcmp(extList[i], (const char *)"GL_NV_draw_instanced") == 0)
{
glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)((rlglLoadProc)loader)("glDrawArraysInstancedNV");
glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)((rlglLoadProc)loader)("glDrawElementsInstancedNV");

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