diff --git a/src/rlgl.h b/src/rlgl.h index 787cf7ede..5783a298c 100644 --- a/src/rlgl.h +++ b/src/rlgl.h @@ -598,9 +598,9 @@ RLAPI void rlglInit(int width, int height); // Initialize rlgl (buffer RLAPI void rlglClose(void); // De-inititialize rlgl (buffers, shaders, textures) RLAPI void rlLoadExtensions(void *loader); // Load OpenGL extensions (loader function required) RLAPI int rlGetVersion(void); // Get current OpenGL version -RLAPI int rlSetFramebufferWidth(int width); // Set current framebuffer width +RLAPI void rlSetFramebufferWidth(int width); // Set current framebuffer width RLAPI int rlGetFramebufferWidth(void); // Get default framebuffer width -RLAPI int rlSetFramebufferHeight(int height); // Set current framebuffer height +RLAPI void rlSetFramebufferHeight(int height); // Set current framebuffer height RLAPI int rlGetFramebufferHeight(void); // Get default framebuffer height RLAPI unsigned int rlGetTextureIdDefault(void); // Get default texture id @@ -2223,7 +2223,7 @@ int rlGetVersion(void) } // Set current framebuffer width -int rlSetFramebufferWidth(int width) +void rlSetFramebufferWidth(int width) { #if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2) RLGL.State.framebufferWidth = width; @@ -2231,7 +2231,7 @@ int rlSetFramebufferWidth(int width) } // Set current framebuffer height -int rlSetFramebufferHeight(int height) +void rlSetFramebufferHeight(int height) { #if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2) RLGL.State.framebufferHeight = height;