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			@ -1,110 +0,0 @@ | 
			
		
		
	
		
			
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			const std = @import("std"); | 
			
		
		
	
		
			
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			const builtin = @import("builtin"); | 
			
		
		
	
		
			
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			// This has been tested to work with zig 0.12.0 | 
			
		
		
	
		
			
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			fn add_module(comptime module: []const u8, b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.builtin.OptimizeMode) !*std.Build.Step { | 
			
		
		
	
		
			
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			    if (target.result.os.tag == .emscripten) { | 
			
		
		
	
		
			
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			        @panic("Emscripten building via Zig unsupported"); | 
			
		
		
	
		
			
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			    } | 
			
		
		
	
		
			
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			    const all = b.step(module, "All " ++ module ++ " examples"); | 
			
		
		
	
		
			
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			    var dir = try std.fs.cwd().openDir(module, .{ .iterate = true }); | 
			
		
		
	
		
			
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			    defer if (comptime builtin.zig_version.minor >= 12) dir.close(); | 
			
		
		
	
		
			
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			    var iter = dir.iterate(); | 
			
		
		
	
		
			
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			    while (try iter.next()) |entry| { | 
			
		
		
	
		
			
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			        if (entry.kind != .file) continue; | 
			
		
		
	
		
			
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			        const extension_idx = std.mem.lastIndexOf(u8, entry.name, ".c") orelse continue; | 
			
		
		
	
		
			
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			        const name = entry.name[0..extension_idx]; | 
			
		
		
	
		
			
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			        const path = try std.fs.path.join(b.allocator, &.{ module, entry.name }); | 
			
		
		
	
		
			
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			        // zig's mingw headers do not include pthread.h | 
			
		
		
	
		
			
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			        if (std.mem.eql(u8, "core_loading_thread", name) and target.result.os.tag == .windows) continue; | 
			
		
		
	
		
			
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			        const exe = b.addExecutable(.{ | 
			
		
		
	
		
			
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			            .name = name, | 
			
		
		
	
		
			
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			            .target = target, | 
			
		
		
	
		
			
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			            .optimize = optimize, | 
			
		
		
	
		
			
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			        }); | 
			
		
		
	
		
			
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			        exe.addCSourceFile(.{ .file = b.path(path), .flags = &.{} }); | 
			
		
		
	
		
			
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			        exe.linkLibC(); | 
			
		
		
	
		
			
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			        exe.addObjectFile(switch (target.result.os.tag) { | 
			
		
		
	
		
			
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			            .windows => b.path("../zig-out/lib/raylib.lib"), | 
			
		
		
	
		
			
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			            .linux => b.path("../zig-out/lib/libraylib.a"), | 
			
		
		
	
		
			
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			            .macos => b.path("../zig-out/lib/libraylib.a"), | 
			
		
		
	
		
			
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			            .emscripten => b.path("../zig-out/lib/libraylib.a"), | 
			
		
		
	
		
			
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			            else => @panic("Unsupported OS"), | 
			
		
		
	
		
			
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			        }); | 
			
		
		
	
		
			
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			        exe.addIncludePath(b.path("../src")); | 
			
		
		
	
		
			
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			        exe.addIncludePath(b.path("../src/external")); | 
			
		
		
	
		
			
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			        exe.addIncludePath(b.path("../src/external/glfw/include")); | 
			
		
		
	
		
			
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			        switch (target.result.os.tag) { | 
			
		
		
	
		
			
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			            .windows => { | 
			
		
		
	
		
			
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			                exe.linkSystemLibrary("winmm"); | 
			
		
		
	
		
			
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			                exe.linkSystemLibrary("gdi32"); | 
			
		
		
	
		
			
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			                exe.linkSystemLibrary("opengl32"); | 
			
		
		
	
		
			
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			                exe.root_module.addCMacro("PLATFORM_DESKTOP", ""); | 
			
		
		
	
		
			
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			            }, | 
			
		
		
	
		
			
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			            .linux => { | 
			
		
		
	
		
			
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			                exe.linkSystemLibrary("GL"); | 
			
		
		
	
		
			
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			                exe.linkSystemLibrary("rt"); | 
			
		
		
	
		
			
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			                exe.linkSystemLibrary("dl"); | 
			
		
		
	
		
			
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			                exe.linkSystemLibrary("m"); | 
			
		
		
	
		
			
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			                exe.linkSystemLibrary("X11"); | 
			
		
		
	
		
			
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			                exe.root_module.addCMacro("PLATFORM_DESKTOP", ""); | 
			
		
		
	
		
			
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			            }, | 
			
		
		
	
		
			
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			            .macos => { | 
			
		
		
	
		
			
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			                exe.linkFramework("Foundation"); | 
			
		
		
	
		
			
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			                exe.linkFramework("Cocoa"); | 
			
		
		
	
		
			
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			                exe.linkFramework("OpenGL"); | 
			
		
		
	
		
			
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			                exe.linkFramework("CoreAudio"); | 
			
		
		
	
		
			
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			                exe.linkFramework("CoreVideo"); | 
			
		
		
	
		
			
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			                exe.linkFramework("IOKit"); | 
			
		
		
	
		
			
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			                exe.root_module.addCMacro("PLATFORM_DESKTOP", ""); | 
			
		
		
	
		
			
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			            }, | 
			
		
		
	
		
			
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			            else => { | 
			
		
		
	
		
			
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			                @panic("Unsupported OS"); | 
			
		
		
	
		
			
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			            }, | 
			
		
		
	
		
			
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			        } | 
			
		
		
	
		
			
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			        const install_cmd = b.addInstallArtifact(exe, .{}); | 
			
		
		
	
		
			
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			        const run_cmd = b.addRunArtifact(exe); | 
			
		
		
	
		
			
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			        run_cmd.cwd = b.path(module); | 
			
		
		
	
		
			
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			        run_cmd.step.dependOn(&install_cmd.step); | 
			
		
		
	
		
			
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			        const run_step = b.step(name, name); | 
			
		
		
	
		
			
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			        run_step.dependOn(&run_cmd.step); | 
			
		
		
	
		
			
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			        all.dependOn(&install_cmd.step); | 
			
		
		
	
		
			
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			    } | 
			
		
		
	
		
			
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			    return all; | 
			
		
		
	
		
			
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			} | 
			
		
		
	
		
			
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			pub fn build(b: *std.Build) !void { | 
			
		
		
	
		
			
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			    // Standard target options allows the person running `zig build` to choose | 
			
		
		
	
		
			
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			    // what target to build for. Here we do not override the defaults, which | 
			
		
		
	
		
			
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			    // means any target is allowed, and the default is native. Other options | 
			
		
		
	
		
			
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			    // for restricting supported target set are available. | 
			
		
		
	
		
			
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			    const target = b.standardTargetOptions(.{}); | 
			
		
		
	
		
			
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			    // Standard optimization options allow the person running `zig build` to select | 
			
		
		
	
		
			
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			    // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not | 
			
		
		
	
		
			
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			    // set a preferred release mode, allowing the user to decide how to optimize. | 
			
		
		
	
		
			
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			    const optimize = b.standardOptimizeOption(.{}); | 
			
		
		
	
		
			
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			    const all = b.getInstallStep(); | 
			
		
		
	
		
			
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			    all.dependOn(try add_module("audio", b, target, optimize)); | 
			
		
		
	
		
			
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			    all.dependOn(try add_module("core", b, target, optimize)); | 
			
		
		
	
		
			
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			    all.dependOn(try add_module("models", b, target, optimize)); | 
			
		
		
	
		
			
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			    all.dependOn(try add_module("others", b, target, optimize)); | 
			
		
		
	
		
			
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			    all.dependOn(try add_module("shaders", b, target, optimize)); | 
			
		
		
	
		
			
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			    all.dependOn(try add_module("shapes", b, target, optimize)); | 
			
		
		
	
		
			
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			    all.dependOn(try add_module("text", b, target, optimize)); | 
			
		
		
	
		
			
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			    all.dependOn(try add_module("textures", b, target, optimize)); | 
			
		
		
	
		
			
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			} |